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Searched refs:BGR1_SWIZZLE (Results 1 – 1 of 1) sorted by relevance

/external/virglrenderer/src/
Dvrend_formats.c35 #define BGR1_SWIZZLE { PIPE_SWIZZLE_BLUE, PIPE_SWIZZLE_GREEN, PIPE_SWIZZLE_RED, PIPE_SWIZZLE_ONE } macro
338 { VIRGL_FORMAT_B8G8R8X8_UNORM_EMULATED, GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, BGR1_SWIZZLE },
340 { VIRGL_FORMAT_B8G8R8X8_SRGB, GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, BGR1_SWIZZLE },