Searched refs:BLOCKLAYOUT_STD430 (Results 1 – 4 of 4) sorted by relevance
44 BLOCKLAYOUT_STD430, // Shader storage block layout qualifier enumerator
34 return BLOCKLAYOUT_STD430; in GetBlockLayoutType()
620 else if (interfaceBlock.layout == sh::BLOCKLAYOUT_STD430) in getBlockInfo()
122 case sh::BlockLayoutType::BLOCKLAYOUT_STD430: in BlockLayoutTypeToString()