Searched refs:BO_USE_RENDERSCRIPT (Results 1 – 10 of 10) sorted by relevance
100 #define BO_USE_RENDER_MASK (BO_USE_LINEAR | BO_USE_RENDERING | BO_USE_RENDERSCRIPT | \104 #define BO_USE_TEXTURE_MASK (BO_USE_LINEAR | BO_USE_RENDERSCRIPT | BO_USE_SW_READ_OFTEN | \
41 #define BO_USE_RENDERSCRIPT (1ull << 17) macro
121 const uint64_t linear_mask = BO_USE_RENDERSCRIPT | BO_USE_LINEAR | BO_USE_SW_READ_OFTEN | in i915_add_combinations()607 (BO_USE_RENDERSCRIPT | BO_USE_CAMERA_READ | BO_USE_CAMERA_WRITE))) in i915_bo_map()
205 if (bo->meta.use_flags & BO_USE_RENDERSCRIPT) { in rockchip_bo_map()
199 if (bo->meta.use_flags & BO_USE_RENDERSCRIPT) { in mediatek_bo_map()
233 (BO_USE_RENDERSCRIPT | BO_USE_SW_MASK | BO_USE_LINEAR | BO_USE_FRONT_RENDERING); in msm_init()
394 use_flags &= ~BO_USE_RENDERSCRIPT; in amdgpu_init()
299 bufferUsage |= BO_USE_RENDERSCRIPT; in convertToBufferUsage()
118 use_flags |= BO_USE_RENDERSCRIPT; in gralloc0_convert_usage()
303 bufferUsage |= BO_USE_RENDERSCRIPT; in convertToBufferUsage()