Searched refs:BUFFER_USAGE_STRUCTURED (Results 1 – 2 of 2) sorted by relevance
87 return usage == BUFFER_USAGE_UNIFORM || usage == BUFFER_USAGE_STRUCTURED in GetD3DMapTypeFromBits()431 if (latestStorage && (latestStorage->getUsage() == BUFFER_USAGE_STRUCTURED)) in setSubData()433 ANGLE_TRY(getBufferStorage(context, BUFFER_USAGE_STRUCTURED, &writeBuffer)); in setSubData()845 case BUFFER_USAGE_STRUCTURED: in allocateStorage()929 cacheEntry->storage = allocateStorage(BUFFER_USAGE_STRUCTURED); in getStructuredBufferRangeSRV()939 markBufferUsage(BUFFER_USAGE_STRUCTURED); in getStructuredBufferRangeSRV()975 ANGLE_TRY(garbageCollection(context, BUFFER_USAGE_STRUCTURED)); in getStructuredBufferRangeSRV()1144 mUsage == BUFFER_USAGE_STRUCTURED); in isCPUAccessible()
42 BUFFER_USAGE_STRUCTURED, enumerator