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Searched refs:BUFFER_USAGE_STRUCTURED (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DBuffer11.cpp87 return usage == BUFFER_USAGE_UNIFORM || usage == BUFFER_USAGE_STRUCTURED in GetD3DMapTypeFromBits()
431 if (latestStorage && (latestStorage->getUsage() == BUFFER_USAGE_STRUCTURED)) in setSubData()
433 ANGLE_TRY(getBufferStorage(context, BUFFER_USAGE_STRUCTURED, &writeBuffer)); in setSubData()
845 case BUFFER_USAGE_STRUCTURED: in allocateStorage()
929 cacheEntry->storage = allocateStorage(BUFFER_USAGE_STRUCTURED); in getStructuredBufferRangeSRV()
939 markBufferUsage(BUFFER_USAGE_STRUCTURED); in getStructuredBufferRangeSRV()
975 ANGLE_TRY(garbageCollection(context, BUFFER_USAGE_STRUCTURED)); in getStructuredBufferRangeSRV()
1144 mUsage == BUFFER_USAGE_STRUCTURED); in isCPUAccessible()
DBuffer11.h42 BUFFER_USAGE_STRUCTURED, enumerator