Searched refs:BarrierVector (Results 1 – 2 of 2) sorted by relevance
21 gl::BarrierVector<GLuint> *outIDs) in GatherNativeBufferIDs()31 gl::BarrierVector<GLuint> *outIDs, in GatherNativeTextureIDs()32 gl::BarrierVector<GLenum> *outLayouts) in GatherNativeTextureIDs()84 gl::BarrierVector<GLuint> bufferIDs(bufferBarriers.size()); in wait()87 gl::BarrierVector<GLuint> textureIDs(textureBarriers.size()); in wait()88 gl::BarrierVector<GLenum> textureLayouts(textureBarriers.size()); in wait()105 gl::BarrierVector<GLuint> bufferIDs(bufferBarriers.size()); in signal()108 gl::BarrierVector<GLuint> textureIDs(textureBarriers.size()); in signal()109 gl::BarrierVector<GLenum> textureLayouts(textureBarriers.size()); in signal()
866 using BarrierVector = angle::FastVector<T, kBarrierVectorDefaultSize>; variable868 using BufferBarrierVector = BarrierVector<Buffer *>;875 using TextureBarrierVector = BarrierVector<TextureAndLayout>;