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Searched refs:BaseObject (Results 1 – 25 of 94) sorted by relevance

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/external/replicaisland/src/com/replica/replicaisland/
DGame.java67 BaseObject.sSystemRegistry.openGLSystem = new OpenGLSystem(null); in bootstrap()
69 BaseObject.sSystemRegistry.customToastSystem = new CustomToastSystem(context); in bootstrap()
80 BaseObject.sSystemRegistry.contextParameters = params; in bootstrap()
91 BaseObject.sSystemRegistry.shortTermTextureLibrary = shortTermTextureLibrary; in bootstrap()
95 BaseObject.sSystemRegistry.longTermTextureLibrary = longTermTextureLibrary; in bootstrap()
98 BaseObject.sSystemRegistry.bufferLibrary = new BufferLibrary(); in bootstrap()
102 BaseObject.sSystemRegistry.soundSystem = new SoundSystem(); in bootstrap()
108 BaseObject.sSystemRegistry.inputSystem = input; in bootstrap()
109 BaseObject.sSystemRegistry.registerForReset(input); in bootstrap()
117 BaseObject.sSystemRegistry.inputGameInterface = inputInterface; in bootstrap()
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DObjectManager.java26 public class ObjectManager extends BaseObject {
29 private FixedSizeArray<BaseObject> mObjects;
30 private FixedSizeArray<BaseObject> mPendingAdditions;
31 private FixedSizeArray<BaseObject> mPendingRemovals;
35 mObjects = new FixedSizeArray<BaseObject>(DEFAULT_ARRAY_SIZE); in ObjectManager()
36 mPendingAdditions = new FixedSizeArray<BaseObject>(DEFAULT_ARRAY_SIZE); in ObjectManager()
37 mPendingRemovals = new FixedSizeArray<BaseObject>(DEFAULT_ARRAY_SIZE); in ObjectManager()
42 mObjects = new FixedSizeArray<BaseObject>(arraySize); in ObjectManager()
43 mPendingAdditions = new FixedSizeArray<BaseObject>(arraySize); in ObjectManager()
44 mPendingRemovals = new FixedSizeArray<BaseObject>(arraySize); in ObjectManager()
[all …]
DGameObjectManager.java38 private FixedSizeArray<BaseObject> mInactiveObjects;
49 mInactiveObjects = new FixedSizeArray<BaseObject>(MAX_GAME_OBJECTS); in GameObjectManager()
75 public void update(float timeDelta, BaseObject parent) { in update()
82 FixedSizeArray<BaseObject> objects = getObjects(); in update()
103 mInactiveObjects.add((BaseObject)gameObject); in update()
136 public void add(BaseObject object) { in add()
143 public void remove(BaseObject object) { in remove()
159 FixedSizeArray<BaseObject> objects = getObjects(); in destroyAll()
184 private final static class HorizontalPositionComparator implements Comparator<BaseObject> {
185 public int compare(BaseObject object1, BaseObject object2) { in compare()
DPhasedObjectManager.java58 public void add(BaseObject object) { in add()
71 public BaseObject find(int phase) { in find()
74 BaseObject result = null; in find()
87 private static class PhasedObjectComparator implements Comparator<BaseObject> {
88 public int compare(BaseObject object1, BaseObject object2) { in compare()
DObjectRegistry.java31 public class ObjectRegistry extends BaseObject {
61 private ArrayList<BaseObject> mItemsNeedingReset = new ArrayList<BaseObject>();
67 public void registerForReset(BaseObject object) { in registerForReset()
DBaseObject.java25 public abstract class BaseObject extends AllocationGuard { class
28 public BaseObject() { in BaseObject() method in BaseObject
37 public void update(float timeDelta, BaseObject parent) { in update()
DGameThread.java75 BaseObject.sSystemRegistry.renderSystem.swap(mRenderer, x, y); in run()
105 SoundSystem sound = BaseObject.sSystemRegistry.soundSystem; in run()
108 BaseObject.sSystemRegistry.inputSystem.releaseAllKeys(); in run()
122 BaseObject.sSystemRegistry.renderSystem.emptyQueues(mRenderer); in run()
DRenderSystem.java28 public class RenderSystem extends BaseObject {
61 private void clearQueue(FixedSizeArray<BaseObject> objects) { in clearQueue()
82 FixedSizeArray<BaseObject> objects = mRenderQueues[lastQueue].getObjects(); in swap()
93 FixedSizeArray<BaseObject> objects = mRenderQueues[x].getObjects(); in emptyQueues()
DGameObjectFactory.java34 public class GameObjectFactory extends BaseObject {
37 private FixedSizeArray<FixedSizeArray<BaseObject>> mStaticData;
186 mStaticData = new FixedSizeArray<FixedSizeArray<BaseObject>>(objectTypeCount); in GameObjectFactory()
612 private FixedSizeArray<BaseObject> getStaticData(GameObjectType type) {
616 private void setStaticData(GameObjectType type, FixedSizeArray<BaseObject> data) {
623 BaseObject entry = data.get(x);
633 FixedSizeArray<BaseObject> staticData = getStaticData(type);
640 BaseObject entry = staticData.get(x);
653 FixedSizeArray<BaseObject> staticData = mStaticData.get(x);
657 BaseObject entry = staticData.get(y);
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DGhostComponent.java58 public void update(float timeDelta, BaseObject parent) { in update()
131 SoundSystem sound = BaseObject.sSystemRegistry.soundSystem; in update()
140 SoundSystem sound = BaseObject.sSystemRegistry.soundSystem; in update()
191 SoundSystem sound = BaseObject.sSystemRegistry.soundSystem; in releaseControl()
DInventoryComponent.java42 public void update(float timeDelta, BaseObject parent) { in update()
60 public static class UpdateRecord extends BaseObject {
DMultiTouchFilter.java22 BaseObject.sSystemRegistry.inputSystem.touchUp(id, in updateTouch()
26 BaseObject.sSystemRegistry.inputSystem.touchDown(id, in updateTouch()
DTimeSystem.java24 public class TimeSystem extends BaseObject {
58 public void update(float timeDelta, BaseObject parent) { in update()
DGameRenderer.java113 ContextParameters params = BaseObject.sSystemRegistry.contextParameters; in onSurfaceCreated()
128 ContextParameters params = BaseObject.sSystemRegistry.contextParameters; in hackBrokenDevices()
209 FixedSizeArray<BaseObject> objects = mDrawQueue.getObjects(); in onDrawFrame()
DPhasedObject.java23 public class PhasedObject extends BaseObject {
DTouchFilter.java22 public abstract class TouchFilter extends BaseObject {
DContextParameters.java22 public class ContextParameters extends BaseObject {
DMainLoop.java34 public void update(float timeDelta, BaseObject parent) { in update()
DCameraBiasComponent.java30 public void update(float timeDelta, BaseObject parent) { in update()
DFixedAnimationComponent.java34 public void update(float timeDelta, BaseObject parent) { in update()
DVibrationSystem.java24 public class VibrationSystem extends BaseObject {
/external/llvm-project/flang/lib/Evaluate/
Dvariable.cpp277 std::optional<Expr<SubscriptInteger>> BaseObject::LEN() const { in LEN()
359 int BaseObject::Rank() const { in Rank()
507 BaseObject Substring::GetBaseObject() const { in GetBaseObject()
510 return BaseObject{dataRef.GetFirstSymbol()}; in GetBaseObject()
513 return BaseObject{std::move(pointer)}; in GetBaseObject()
528 template <typename T> BaseObject Designator<T>::GetBaseObject() const { in GetBaseObject()
531 [](SymbolRef symbol) { return BaseObject{symbol}; }, in GetBaseObject()
540 return BaseObject{x.GetFirstSymbol()}; in GetBaseObject()
626 bool BaseObject::operator==(const BaseObject &that) const { in operator ==()
/external/clang/test/SemaObjC/
Dobjc-literal-comparison.m13 @interface BaseObject interface
17 @interface NSObject : BaseObject
63 …if ([BaseObject new] == @"") return; // expected-warning{{direct comparison of a string literal ha…
/external/llvm-project/clang/test/SemaObjC/
Dobjc-literal-comparison.m13 @interface BaseObject interface
17 @interface NSObject : BaseObject
63 …if ([BaseObject new] == @"") return; // expected-warning{{direct comparison of a string literal ha…
/external/llvm-project/flang/include/flang/Evaluate/
Dvariable.h51 struct BaseObject { struct
52 EVALUATE_UNION_CLASS_BOILERPLATE(BaseObject)
326 BaseObject GetBaseObject() const;
387 BaseObject GetBaseObject() const;

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