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Searched refs:BatchData (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/Device/
DRenderer.hpp122 struct BatchData struct
124 using Pool = marl::BoundedPool<BatchData, MaxBatchCount, marl::PoolPolicy::Preserve>; argument
143 static void processVertices(DrawCall *draw, BatchData *batch);
144 static void processPrimitives(DrawCall *draw, BatchData *batch);
145 …static void processPixels(const marl::Loan<DrawCall> &draw, const marl::Loan<BatchData> &batch, co…
151 BatchData::Pool *batchDataPool;
223 DrawCall::BatchData::Pool batchDataPool;
DRenderer.cpp530 void DrawCall::processVertices(DrawCall *draw, BatchData *batch) in processVertices()
560 void DrawCall::processPrimitives(DrawCall *draw, BatchData *batch) in processPrimitives()
568 void DrawCall::processPixels(const marl::Loan<DrawCall> &draw, const marl::Loan<BatchData> &batch, … in processPixels()
572 …Data(const marl::Loan<DrawCall> &draw, const marl::Loan<BatchData> &batch, const std::shared_ptr<m… in processPixels()
578 marl::Loan<BatchData> batch; in processPixels()