/external/angle/src/libANGLE/ |
D | BinaryStream_unittest.cpp | 17 TEST(BinaryInputStream, Overflow) in TEST() argument 35 gl::BinaryInputStream stream(data.data(), dataSize); in TEST() 44 gl::BinaryInputStream stream(data.data(), dataSize); in TEST() 55 gl::BinaryInputStream stream(data.data(), dataSize); in TEST() 62 gl::BinaryInputStream stream(data.data(), dataSize); in TEST() 78 gl::BinaryInputStream in(out.data(), out.length()); in TEST()
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D | Program.h | 48 class BinaryInputStream; variable 106 void LoadBlockMemberInfo(BinaryInputStream *stream, sh::BlockMemberInfo *var); 109 void LoadShaderVar(BinaryInputStream *stream, sh::ShaderVariable *var); 112 void LoadInterfaceBlock(BinaryInputStream *stream, InterfaceBlock *block); 115 void LoadShaderVariableBuffer(BinaryInputStream *stream, ShaderVariableBuffer *var); 830 angle::Result deserialize(const Context *context, BinaryInputStream &stream, InfoLog &infoLog);
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D | BinaryStream.h | 31 class BinaryInputStream : angle::NonCopyable 34 BinaryInputStream(const void *data, size_t length) in BinaryInputStream() function
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D | ProgramExecutable.h | 119 void load(bool isSeparable, gl::BinaryInputStream *stream);
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D | Program.cpp | 726 void LoadShaderVariableBuffer(BinaryInputStream *stream, ShaderVariableBuffer *var) in LoadShaderVariableBuffer() 757 void LoadBufferVariable(BinaryInputStream *stream, BufferVariable *var) in LoadBufferVariable() 781 void LoadInterfaceBlock(BinaryInputStream *stream, InterfaceBlock *block) in LoadInterfaceBlock() 923 void LoadBlockMemberInfo(BinaryInputStream *stream, sh::BlockMemberInfo *var) in LoadBlockMemberInfo() 967 void LoadShaderVar(gl::BinaryInputStream *stream, sh::ShaderVariable *var) in LoadShaderVar() 1858 BinaryInputStream stream(binary, length); in loadBinary() 4682 BinaryInputStream &stream, in deserialize()
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D | ProgramExecutable.cpp | 214 void ProgramExecutable::load(bool isSeparable, gl::BinaryInputStream *stream) in load()
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/external/angle/src/libANGLE/renderer/metal/ |
D | ProgramMtl.h | 67 gl::BinaryInputStream *stream, 180 gl::BinaryInputStream *stream); 208 void loadTranslatedShaders(gl::BinaryInputStream *stream); 211 void loadShaderInternalInfo(gl::BinaryInputStream *stream); 230 gl::BinaryInputStream *stream,
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D | ProgramMtl.mm | 315 void ProgramMtl::loadTranslatedShaders(gl::BinaryInputStream *stream) 325 gl::BinaryInputStream *stream, 461 gl::BinaryInputStream *stream, 800 gl::BinaryInputStream *stream) 851 void ProgramMtl::loadShaderInternalInfo(gl::BinaryInputStream *stream)
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | ProgramExecutableVk.h | 42 void load(gl::BinaryInputStream *stream); 124 std::unique_ptr<rx::LinkEvent> load(gl::BinaryInputStream *stream);
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D | ProgramVk.h | 39 gl::BinaryInputStream *stream,
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D | ProgramExecutableVk.cpp | 27 void LoadShaderInterfaceVariableXfbInfo(gl::BinaryInputStream *stream, in LoadShaderInterfaceVariableXfbInfo() 161 void ShaderInfo::load(gl::BinaryInputStream *stream) in load() 308 std::unique_ptr<rx::LinkEvent> ProgramExecutableVk::load(gl::BinaryInputStream *stream) in load()
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D | ProgramVk.cpp | 165 gl::BinaryInputStream *stream, in load()
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/external/angle/src/libANGLE/renderer/ |
D | ProgramImpl_mock.h | 27 MOCK_METHOD3(load, angle::Result(const gl::Context *, gl::InfoLog &, gl::BinaryInputStream *));
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D | ProgramImpl.h | 79 gl::BinaryInputStream *stream,
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/external/angle/src/libANGLE/renderer/null/ |
D | ProgramNULL.h | 25 gl::BinaryInputStream *stream,
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D | ProgramNULL.cpp | 22 gl::BinaryInputStream *stream, in load()
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/external/angle/src/libANGLE/renderer/gl/ |
D | ProgramGL.h | 40 gl::BinaryInputStream *stream,
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D | ProgramGL.cpp | 60 gl::BinaryInputStream *stream, in load()
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/external/angle/src/libANGLE/renderer/d3d/ |
D | ProgramD3D.h | 214 gl::BinaryInputStream *stream, 506 gl::BinaryInputStream *stream,
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D | ProgramD3D.cpp | 884 LoadBinaryTask(ProgramD3D *program, gl::BinaryInputStream *stream, gl::InfoLog &infoLog) in LoadBinaryTask() 909 gl::BinaryInputStream stream(mStreamData.data(), mStreamData.size()); in run() 923 gl::BinaryInputStream *stream, in LoadBinaryLinkEvent() 952 gl::BinaryInputStream *stream, in load() 1167 gl::BinaryInputStream *stream, in loadBinaryShaderExecutables()
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