Searched refs:BindToIndex (Results 1 – 7 of 7) sorted by relevance
94 RETURN_IF_ERROR(source.BindToIndex(0)); in Convert()95 RETURN_IF_ERROR(destination->BindToIndex(1)); in Convert()
98 RETURN_IF_ERROR(source.BindToIndex(0)); in Convert()99 RETURN_IF_ERROR(destination->BindToIndex(1)); in Convert()
169 RETURN_IF_ERROR(input_ssbo.BindToIndex(0)); in Convert()170 RETURN_IF_ERROR(output_ssbo.BindToIndex(1)); in Convert()264 RETURN_IF_ERROR(input_ssbo.BindToIndex(0)); in Convert()265 RETURN_IF_ERROR(output_ssbo.BindToIndex(1)); in Convert()
108 RETURN_IF_ERROR(flag_buffer_.BindToIndex(0)); in Wait()
79 absl::Status GlBuffer::BindToIndex(uint32_t index) const { in BindToIndex() function in tflite::gpu::gl::GlBuffer
164 *binding_func = [=]() { return ptr->BindToIndex(binding); }; in MakeBindingFunc()209 return ptr->BindToIndex(binding); in MakeLateBindingFunc()
87 absl::Status BindToIndex(uint32_t index) const;