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Searched refs:BitSet8 (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/
Dangletypes.h446 using DrawBufferMask = angle::BitSet8<IMPLEMENTATION_MAX_DRAW_BUFFERS>;
/external/angle/src/common/
Dbitset_utils.h446 using BitSet8 = BitSetT<N, uint8_t>; variable
/external/angle/src/libANGLE/renderer/vulkan/
Dvk_helpers.h2048 using LevelContentDefinedMask = angle::BitSet8<kMaxContentDefinedLayerCount>;
Dvk_helpers.cpp733 bool IsAnySubresourceContentDefined(const gl::TexLevelArray<angle::BitSet8<8>> &contentDefined) in IsAnySubresourceContentDefined()
735 for (const angle::BitSet8<8> &levelContentDefined : contentDefined) in IsAnySubresourceContentDefined()