Searched refs:BlendDesc (Results 1 – 3 of 3) sorted by relevance
162 struct BlendDesc struct164 bool operator==(const BlendDesc &rhs) const;165 BlendDesc &operator=(const BlendDesc &src) = default; argument190 using BlendDescArray = std::array<BlendDesc, kMaxRenderTargets>; argument193 struct alignas(2) RenderPipelineColorAttachmentDesc : public BlendDesc205 void reset(MTLPixelFormat format, const BlendDesc &blendDesc);207 void update(const BlendDesc &blendDesc);
507 // BlendDesc implementation508 bool BlendDesc::operator==(const BlendDesc &rhs) const523 void BlendDesc::reset()528 void BlendDesc::reset(MTLColorWriteMask _writeMask)539 void BlendDesc::updateWriteMask(const uint8_t angleMask)572 if (!BlendDesc::operator==(rhs))593 BlendDesc::reset(_writeMask);596 void RenderPipelineColorAttachmentDesc::reset(MTLPixelFormat format, const BlendDesc &blendDesc)600 BlendDesc::operator=(blendDesc);603 void RenderPipelineColorAttachmentDesc::update(const BlendDesc &blendDesc)[all …]
201 for (mtl::BlendDesc &blendDesc : mBlendDescArray)1613 mtl::BlendDesc &blendDesc = mBlendDescArray[i];