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Searched refs:BlendStateKey (Results 1 – 8 of 8) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DRenderStateCache.h24 struct hash<rx::d3d11::BlendStateKey>
26 size_t operator()(const rx::d3d11::BlendStateKey &key) const
70 static d3d11::BlendStateKey GetBlendStateKey(const gl::Context *context,
76 const d3d11::BlendStateKey &key,
104 using BlendStateMap = angle::base::HashingMRUCache<d3d11::BlendStateKey, d3d11::BlendState>;
Drenderer11_utils.h145 struct BlendStateKey final
148 BlendStateKey();
149 BlendStateKey(const BlendStateKey &other);
158 bool operator==(const BlendStateKey &a, const BlendStateKey &b);
159 bool operator!=(const BlendStateKey &a, const BlendStateKey &b);
Drenderer11_utils.cpp2243 BlendStateKey::BlendStateKey() in BlendStateKey() function in rx::d3d11::BlendStateKey
2245 memset(this, 0, sizeof(BlendStateKey)); in BlendStateKey()
2249 BlendStateKey::BlendStateKey(const BlendStateKey &other) in BlendStateKey() function in rx::d3d11::BlendStateKey
2251 memcpy(this, &other, sizeof(BlendStateKey)); in BlendStateKey()
2254 bool operator==(const BlendStateKey &a, const BlendStateKey &b) in operator ==()
2256 return memcmp(&a, &b, sizeof(BlendStateKey)) == 0; in operator ==()
2259 bool operator!=(const BlendStateKey &a, const BlendStateKey &b) in operator !=()
DRenderStateCache.cpp46 d3d11::BlendStateKey RenderStateCache::GetBlendStateKey(const gl::Context *context, in GetBlendStateKey()
51 d3d11::BlendStateKey key; in GetBlendStateKey()
107 const d3d11::BlendStateKey &key, in getBlendState()
DClear11.h89 d3d11::BlendStateKey mBlendStateKey;
DRenderer11.h303 const d3d11::BlendStateKey &key,
DStateManager11.cpp1239 const d3d11::BlendStateKey &key = RenderStateCache::GetBlendStateKey( in syncBlendState()
DRenderer11.cpp4160 const d3d11::BlendStateKey &key, in getBlendState()