Searched refs:BlendStateKey (Results 1 – 8 of 8) sorted by relevance
/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | RenderStateCache.h | 24 struct hash<rx::d3d11::BlendStateKey> 26 size_t operator()(const rx::d3d11::BlendStateKey &key) const 70 static d3d11::BlendStateKey GetBlendStateKey(const gl::Context *context, 76 const d3d11::BlendStateKey &key, 104 using BlendStateMap = angle::base::HashingMRUCache<d3d11::BlendStateKey, d3d11::BlendState>;
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D | renderer11_utils.h | 145 struct BlendStateKey final 148 BlendStateKey(); 149 BlendStateKey(const BlendStateKey &other); 158 bool operator==(const BlendStateKey &a, const BlendStateKey &b); 159 bool operator!=(const BlendStateKey &a, const BlendStateKey &b);
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D | renderer11_utils.cpp | 2243 BlendStateKey::BlendStateKey() in BlendStateKey() function in rx::d3d11::BlendStateKey 2245 memset(this, 0, sizeof(BlendStateKey)); in BlendStateKey() 2249 BlendStateKey::BlendStateKey(const BlendStateKey &other) in BlendStateKey() function in rx::d3d11::BlendStateKey 2251 memcpy(this, &other, sizeof(BlendStateKey)); in BlendStateKey() 2254 bool operator==(const BlendStateKey &a, const BlendStateKey &b) in operator ==() 2256 return memcmp(&a, &b, sizeof(BlendStateKey)) == 0; in operator ==() 2259 bool operator!=(const BlendStateKey &a, const BlendStateKey &b) in operator !=()
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D | RenderStateCache.cpp | 46 d3d11::BlendStateKey RenderStateCache::GetBlendStateKey(const gl::Context *context, in GetBlendStateKey() 51 d3d11::BlendStateKey key; in GetBlendStateKey() 107 const d3d11::BlendStateKey &key, in getBlendState()
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D | Clear11.h | 89 d3d11::BlendStateKey mBlendStateKey;
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D | Renderer11.h | 303 const d3d11::BlendStateKey &key,
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D | StateManager11.cpp | 1239 const d3d11::BlendStateKey &key = RenderStateCache::GetBlendStateKey( in syncBlendState()
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D | Renderer11.cpp | 4160 const d3d11::BlendStateKey &key, in getBlendState()
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