/external/angle/src/common/ |
D | PackedGLEnums_autogen.cpp | 106 BufferBinding FromGLenum<BufferBinding>(GLenum from) in FromGLenum() 111 return BufferBinding::Array; in FromGLenum() 113 return BufferBinding::AtomicCounter; in FromGLenum() 115 return BufferBinding::CopyRead; in FromGLenum() 117 return BufferBinding::CopyWrite; in FromGLenum() 119 return BufferBinding::DispatchIndirect; in FromGLenum() 121 return BufferBinding::DrawIndirect; in FromGLenum() 123 return BufferBinding::ElementArray; in FromGLenum() 125 return BufferBinding::PixelPack; in FromGLenum() 127 return BufferBinding::PixelUnpack; in FromGLenum() [all …]
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/external/angle/src/libANGLE/ |
D | Buffer.h | 86 BufferBinding target, 91 BufferBinding target, 96 BufferBinding target, 101 BufferBinding target, 170 BufferBinding target, 176 BufferBinding target,
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D | State.cpp | 52 constexpr angle::PackedEnumMap<BufferBinding, size_t> kBufferBindingDirtyBits = {{ 53 {BufferBinding::AtomicCounter, State::DIRTY_BIT_ATOMIC_COUNTER_BUFFER_BINDING}, 54 {BufferBinding::DispatchIndirect, State::DIRTY_BIT_DISPATCH_INDIRECT_BUFFER_BINDING}, 55 {BufferBinding::DrawIndirect, State::DIRTY_BIT_DRAW_INDIRECT_BUFFER_BINDING}, 56 {BufferBinding::PixelPack, State::DIRTY_BIT_PACK_BUFFER_BINDING}, 57 {BufferBinding::PixelUnpack, State::DIRTY_BIT_UNPACK_BUFFER_BINDING}, 58 {BufferBinding::ShaderStorage, State::DIRTY_BIT_SHADER_STORAGE_BUFFER_BINDING}, 59 {BufferBinding::Uniform, State::DIRTY_BIT_UNIFORM_BUFFER_BINDINGS}, 63 template <BufferBinding Target> 64 constexpr std::pair<BufferBinding, State::BufferBindingSetter> GetBufferBindingSetter() in GetBufferBindingSetter() [all …]
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D | Context_gles_3_0_autogen.h | 16 void bindBufferBase(BufferBinding targetPacked, GLuint index, BufferID bufferPacked); \ 17 void bindBufferRange(BufferBinding targetPacked, GLuint index, BufferID bufferPacked, \ 36 void copyBufferSubData(BufferBinding readTargetPacked, BufferBinding writeTargetPacked, \ 56 void flushMappedBufferRange(BufferBinding targetPacked, GLintptr offset, GLsizeiptr length); \ 71 void getBufferParameteri64v(BufferBinding targetPacked, GLenum pname, GLint64 *params); \ 72 void getBufferPointerv(BufferBinding targetPacked, GLenum pname, void **params); \ 105 void *mapBufferRange(BufferBinding targetPacked, GLintptr offset, GLsizeiptr length, \ 154 GLboolean unmapBuffer(BufferBinding targetPacked); \
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D | validationES3_autogen.h | 23 BufferBinding targetPacked, 27 BufferBinding targetPacked, 92 BufferBinding readTargetPacked, 93 BufferBinding writeTargetPacked, 139 BufferBinding targetPacked, 172 BufferBinding targetPacked, 176 BufferBinding targetPacked, 269 BufferBinding targetPacked, 414 bool ValidateUnmapBuffer(const Context *context, BufferBinding targetPacked);
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D | Buffer.cpp | 75 BufferBinding target, in bufferStorageExternal() 84 BufferBinding target, in bufferStorage() 93 BufferBinding target, in bufferData() 103 BufferBinding target, in bufferDataImpl() 161 BufferBinding target, in bufferExternalDataImpl() 206 BufferBinding target, in bufferSubData()
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/external/mesa3d/src/mesa/tnl/ |
D | t_rebase.c | 224 tmp_arrays[i].BufferBinding = arrays[i].BufferBinding; in REBASE() 226 if (arrays[i].BufferBinding->BufferObj) in REBASE() 228 min_index * arrays[i].BufferBinding->Stride; in REBASE() 230 tmp_attribs[i].Ptr += min_index * arrays[i].BufferBinding->Stride; in REBASE()
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D | t_split_copy.c | 116 dst->BufferBinding = src->BufferBinding; in copy_vertex_array() 164 = array->BufferBinding; in dump_draw_info() 258 = srcarray->BufferBinding; in elt() 435 const struct gl_vertex_buffer_binding *binding = array->BufferBinding; in replay_init() 464 copy->dstarray[i].BufferBinding = ©->varying[j].dstbinding; in replay_init() 535 dst->BufferBinding = dstbind; in replay_init() 575 copy->varying[i].array->BufferBinding->BufferObj; in replay_finish()
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | BufferVk.h | 52 gl::BufferBinding target, 57 gl::BufferBinding target, 64 gl::BufferBinding target, 69 gl::BufferBinding target, 133 gl::BufferBinding target, 165 gl::BufferBinding target,
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D | BufferVk.cpp | 40 ANGLE_INLINE VkMemoryPropertyFlags GetPreferredMemoryType(gl::BufferBinding target, in GetPreferredMemoryType() 52 if (target == gl::BufferBinding::PixelUnpack) in GetPreferredMemoryType() 232 gl::BufferBinding target, in initializeShadowBuffer() 243 if (target == gl::BufferBinding::PixelUnpack) in initializeShadowBuffer() 283 gl::BufferBinding target, in setExternalBufferData() 327 gl::BufferBinding target, in setDataWithUsageFlags() 377 gl::BufferBinding target, in setData() 388 gl::BufferBinding target, in setDataWithMemoryType() 454 gl::BufferBinding target, in setSubData()
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/external/angle/src/libANGLE/renderer/null/ |
D | BufferNULL.h | 27 gl::BufferBinding target, 34 gl::BufferBinding target, 39 gl::BufferBinding target,
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D | BufferNULL.cpp | 34 gl::BufferBinding target, in setDataWithUsageFlags() 53 gl::BufferBinding target, in setData() 70 gl::BufferBinding target, in setSubData()
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/external/angle/src/libANGLE/renderer/gl/ |
D | BufferGL.cpp | 28 static constexpr gl::BufferBinding SourceBufferOperationTarget = gl::BufferBinding::CopyRead; 32 static constexpr gl::BufferBinding DestBufferOperationTarget = gl::BufferBinding::Array; 57 gl::BufferBinding target, in setData() 89 gl::BufferBinding target, in setSubData()
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D | StateManagerGL.cpp | 166 mIndexedBuffers[gl::BufferBinding::Uniform].resize(rendererCaps.maxUniformBufferBindings); 167 mIndexedBuffers[gl::BufferBinding::AtomicCounter].resize( 169 mIndexedBuffers[gl::BufferBinding::ShaderStorage].resize( 297 for (auto target : angle::AllEnums<gl::BufferBinding>()) in deleteBuffer() 418 mBuffers[gl::BufferBinding::ElementArray] = vaoState ? vaoState->elementArrayBuffer : 0; in bindVertexArray() 426 void StateManagerGL::bindBuffer(gl::BufferBinding target, GLuint buffer) in bindBuffer() 431 ASSERT(target != gl::BufferBinding::TransformFeedback); in bindBuffer() 439 void StateManagerGL::bindBufferBase(gl::BufferBinding target, size_t index, GLuint buffer) in bindBufferBase() 442 ASSERT(target != gl::BufferBinding::TransformFeedback); in bindBufferBase() 457 void StateManagerGL::bindBufferRange(gl::BufferBinding target, in bindBufferRange() [all …]
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D | BufferGL.h | 30 gl::BufferBinding target, 35 gl::BufferBinding target,
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D | StateManagerGL.h | 169 void bindBuffer(gl::BufferBinding target, GLuint buffer); 170 void bindBufferBase(gl::BufferBinding target, size_t index, GLuint buffer); 171 void bindBufferRange(gl::BufferBinding target, 291 GLuint getBufferID(gl::BufferBinding binding) const { return mBuffers[binding]; } in getBufferID() 386 angle::PackedEnumMap<gl::BufferBinding, GLuint> mBuffers; 396 angle::PackedEnumMap<gl::BufferBinding, std::vector<IndexedBufferBinding>> mIndexedBuffers;
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/external/angle/src/libANGLE/renderer/ |
D | BufferImpl.h | 39 gl::BufferBinding target, 46 gl::BufferBinding target, 51 gl::BufferBinding target,
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D | BufferImpl_mock.h | 27 gl::BufferBinding, 33 angle::Result(const gl::Context *, gl::BufferBinding, const void *, size_t, size_t));
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/external/mesa3d/src/mesa/main/ |
D | arrayobj.c | 313 for (i = 0; i < ARRAY_SIZE(obj->BufferBinding); i++) in _mesa_unbind_array_object_vbos() 314 _mesa_reference_buffer_object(ctx, &obj->BufferBinding[i].BufferObj, NULL); in _mesa_unbind_array_object_vbos() 567 struct gl_vertex_buffer_binding *binding = &vao->BufferBinding[bindex]; in _mesa_update_vao_derived_arrays() 630 &vao->BufferBinding[attrib2->BufferBindingIndex]; in _mesa_update_vao_derived_arrays() 667 &vao->BufferBinding[attrib2->BufferBindingIndex]; in _mesa_update_vao_derived_arrays() 724 &vao->BufferBinding[attrib2->BufferBindingIndex]; in _mesa_update_vao_derived_arrays() 785 &vao->BufferBinding[attrib->BufferBindingIndex]; in _mesa_update_vao_derived_arrays() 788 &vao->BufferBinding[attrib->_EffBufferBindingIndex]; in _mesa_update_vao_derived_arrays() 831 &vao->BufferBinding[attrib_array->BufferBindingIndex]; in _mesa_all_varyings_in_vbos() 860 &vao->BufferBinding[attrib_array->BufferBindingIndex]; in _mesa_all_buffers_are_unmapped() [all …]
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | TransformFeedback.h | 36 BufferBinding* getBuffers() { return mBuffer; } in getBuffers() 56 BufferBinding mBuffer[MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS];
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D | Buffer.h | 66 class BufferBinding 69 BufferBinding() : offset(0), size(0) { } in BufferBinding() function
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | Buffer9.h | 33 gl::BufferBinding target, 38 gl::BufferBinding target,
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/external/angle/src/tests/perf_tests/ |
D | IndexDataManagerTest.cpp | 86 gl::BufferBinding target, in setData() 101 angle::Result(const gl::Context *, gl::BufferBinding, const void *, size_t, size_t)); 177 mIndexBuffer.bufferData(nullptr, gl::BufferBinding::Array, &indexData[0],
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/external/mesa3d/src/mesa/vbo/ |
D | vbo_save_loopback.c | 190 struct gl_buffer_object *bufferobj = vao->BufferBinding[0].BufferObj; in _vbo_loopback_vertex_list() 194 <= vao->BufferBinding[0].Offset + offset in _vbo_loopback_vertex_list() 196 buffer += vao->BufferBinding[0].Offset + offset in _vbo_loopback_vertex_list()
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/external/angle/src/libANGLE/renderer/metal/ |
D | BufferMtl.h | 109 gl::BufferBinding target, 114 gl::BufferBinding target, 164 gl::BufferBinding target,
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