Searched refs:BufferBindingIndex (Results 1 – 9 of 9) sorted by relevance
566 const GLuint bindex = vao->VertexAttrib[i].BufferBindingIndex; in _mesa_update_vao_derived_arrays()630 &vao->BufferBinding[attrib2->BufferBindingIndex]; in _mesa_update_vao_derived_arrays()667 &vao->BufferBinding[attrib2->BufferBindingIndex]; in _mesa_update_vao_derived_arrays()724 &vao->BufferBinding[attrib2->BufferBindingIndex]; in _mesa_update_vao_derived_arrays()785 &vao->BufferBinding[attrib->BufferBindingIndex]; in _mesa_update_vao_derived_arrays()831 &vao->BufferBinding[attrib_array->BufferBindingIndex]; in _mesa_all_varyings_in_vbos()860 &vao->BufferBinding[attrib_array->BufferBindingIndex]; in _mesa_all_buffers_are_unmapped()888 const GLubyte bindex = vao->VertexAttrib[attr].BufferBindingIndex; in _mesa_vao_map_arrays()930 const GLubyte bindex = vao->VertexAttrib[attr].BufferBindingIndex; in _mesa_vao_unmap_arrays()
169 if (array->BufferBindingIndex != bindingIndex) { in _mesa_vertex_attrib_binding()182 vao->BufferBinding[array->BufferBindingIndex]._BoundArrays &= ~array_bit; in _mesa_vertex_attrib_binding()185 array->BufferBindingIndex = bindingIndex; in _mesa_vertex_attrib_binding()2101 buf = vao->BufferBinding[array->BufferBindingIndex].BufferObj; in get_vertex_array_attrib()2118 return vao->BufferBinding[array->BufferBindingIndex].InstanceDivisor; in get_vertex_array_attrib()2123 return array->BufferBindingIndex - VERT_ATTRIB_GENERIC0; in get_vertex_array_attrib()3791 dst->BufferBindingIndex = src->BufferBindingIndex; in _mesa_copy_vertex_attrib_array()3827 &vao->BufferBinding[array->BufferBindingIndex]; in _mesa_print_arrays()3862 ASSERT_BITFIELD_SIZE(struct gl_array_attributes, BufferBindingIndex, in init_array()3864 array->BufferBindingIndex = index; in init_array()
72 &vao->BufferBinding[array->BufferBindingIndex]; in check_array_data()251 &vao->BufferBinding[array->BufferBindingIndex]; in print_draw_arrays()
1422 &vao->BufferBinding[array->BufferBindingIndex]; in attrib_src()
1450 GLubyte BufferBindingIndex; member
158 &vao->BufferBinding[attrib->BufferBindingIndex]; in st_setup_arrays()
136 assert(vao->VertexAttrib[vao_attr].BufferBindingIndex == 0); in vbo_exec_bind_arrays()
405 assert(attrib->BufferBindingIndex == 0); in compare_vao()
564 input->BufferBinding = &bindings[attrib->BufferBindingIndex]; in update_vao_inputs()