Searched refs:BufferObjectFormat (Results 1 – 7 of 7) sorted by relevance
482 tex_format = _mesa_get_shader_image_format(t->BufferObjectFormat); in _mesa_is_image_unit_valid()740 tex_format = texObj->BufferObjectFormat; in bind_image_textures()
362 obj->BufferObjectFormat = GL_R8; in _mesa_initialize_texture_object()
1009 GLenum16 BufferObjectFormat; member
1782 GLenum internalFormat = texObj->BufferObjectFormat; in get_tex_level_parameter_buffer()
1139 .CurrentTex[TEXTURE_BUFFER_INDEX]->BufferObjectFormat; in find_custom_value()
6338 texObj->BufferObjectFormat = internalFormat; in texture_buffer_range()
1906 out->internal_format = obj->BufferObjectFormat; in dri2_interop_export_object()