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Searched refs:BufferVector (Results 1 – 12 of 12) sorted by relevance

/external/libyuv/files/include/libyuv/
Dmjpeg_decoder.h50 struct BufferVector { struct
172 BufferVector buf_vec_;
/external/libvpx/libvpx/third_party/libyuv/include/libyuv/
Dmjpeg_decoder.h50 struct BufferVector { struct
172 BufferVector buf_vec_;
/external/libaom/libaom/third_party/libyuv/include/libyuv/
Dmjpeg_decoder.h52 struct BufferVector { struct
170 BufferVector buf_vec_;
/external/tensorflow/tensorflow/core/kernels/boosted_trees/quantiles/
Dweighted_quantiles_buffer.h114 using BufferVector = typename std::vector<BufferEntry>;
121 BufferVector vec_;
/external/angle/src/libANGLE/
DState.h69 using BufferVector = std::vector<OffsetBindingPointer<Buffer>>; variable
878 const BufferVector &getOffsetBindingPointerUniformBuffers() const { return mUniformBuffers; } in getOffsetBindingPointerUniformBuffers()
880 const BufferVector &getOffsetBindingPointerAtomicCounterBuffers() const in getOffsetBindingPointerAtomicCounterBuffers()
885 const BufferVector &getOffsetBindingPointerShaderStorageBuffers() const in getOffsetBindingPointerShaderStorageBuffers()
1100 BufferVector mUniformBuffers;
1101 BufferVector mAtomicCounterBuffers;
1102 BufferVector mShaderStorageBuffers;
/external/deqp/framework/opengl/
DgluObjectWrapper.hpp142 typedef TypedObjectVector<OBJECTTYPE_BUFFER> BufferVector; typedef
/external/libaom/libaom/third_party/libyuv/source/
Dmjpeg_decoder.cc420 BufferVector* buf_vec = reinterpret_cast<BufferVector*>(cinfo->client_data); in fill_input_buffer()
/external/libyuv/files/source/
Dmjpeg_decoder.cc418 BufferVector* buf_vec = reinterpret_cast<BufferVector*>(cinfo->client_data); in fill_input_buffer()
/external/libvpx/libvpx/third_party/libyuv/source/
Dmjpeg_decoder.cc417 BufferVector* buf_vec = reinterpret_cast<BufferVector*>(cinfo->client_data); in fill_input_buffer()
/external/deqp/modules/gles31/functional/
Des31fOpaqueTypeIndexingTests.cpp872 const BufferVector buffers (renderCtx, numInstances); in iterate()
1099 const BufferVector buffers (renderCtx, m_numCounters); in iterate()
/external/angle/src/libANGLE/renderer/vulkan/
DContextVk.cpp294 const gl::BufferVector &buffers, in AppendBufferVectorToDesc()
4225 const gl::BufferVector &uniformBuffers = mState.getOffsetBindingPointerUniformBuffers(); in invalidateCurrentShaderResources()
4230 const gl::BufferVector &shaderStorageBuffers = in invalidateCurrentShaderResources()
4235 const gl::BufferVector &atomicCounterBuffers = in invalidateCurrentShaderResources()
/external/angle/src/libANGLE/capture/
DFrameCapture.cpp2261 const gl::BufferVector &indexedBuffers, in CaptureIndexedBuffers()
2948 const gl::BufferVector &uniformIndexedBuffers = in CaptureMidExecutionSetup()
2950 const gl::BufferVector &atomicCounterIndexedBuffers = in CaptureMidExecutionSetup()
2952 const gl::BufferVector &shaderStorageIndexedBuffers = in CaptureMidExecutionSetup()