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Searched refs:BuilderUniform (Results 1 – 4 of 4) sorted by relevance

/external/skia/include/effects/
DSkRuntimeEffect.h254 struct BuilderUniform { struct
261 std::enable_if_t<std::is_trivially_copyable<T>::value, BuilderUniform&> operator=(
274 BuilderUniform& operator=(const SkMatrix& val) {
329 BuilderUniform uniform(const char* name) { return { this, fEffect->findUniform(name) }; } in uniform()
/external/skia/tests/
DSkDSLRuntimeEffectTest.cpp45 SkRuntimeShaderBuilder::BuilderUniform uniform(const char* name) { in uniform()
DSkSLTest.cpp32 SkRuntimeShaderBuilder::BuilderUniform uniform = builder->uniform(name); in set_uniform()
DSkRuntimeEffectTest.cpp270 SkRuntimeShaderBuilder::BuilderUniform uniform(const char* name) { in uniform()