Searched refs:CASESHADERTYPE_BOTH (Results 1 – 3 of 3) sorted by relevance
301 CASESHADERTYPE_BOTH, enumerator796 case CASESHADERTYPE_BOTH: return "both"; in getCaseShaderTypeName()1153 …sVertexCase = m_caseShaderType == CASESHADERTYPE_VERTEX || m_caseShaderType == CASESHADERTYPE_BOTH; in generateVertexSource()1180 …gmentCase = m_caseShaderType == CASESHADERTYPE_FRAGMENT || m_caseShaderType == CASESHADERTYPE_BOTH; in generateFragmentSource()
255 CASESHADERTYPE_BOTH, enumerator736 case CASESHADERTYPE_BOTH: return "both"; in getCaseShaderTypeName()1147 …sVertexCase = m_caseShaderType == CASESHADERTYPE_VERTEX || m_caseShaderType == CASESHADERTYPE_BOTH; in generateVertexSource()1173 …gmentCase = m_caseShaderType == CASESHADERTYPE_FRAGMENT || m_caseShaderType == CASESHADERTYPE_BOTH; in generateFragmentSource()
321 CASESHADERTYPE_BOTH, enumerator897 case CASESHADERTYPE_BOTH: return "both"; in getCaseShaderTypeName()1337 …sVertexCase = m_caseShaderType == CASESHADERTYPE_VERTEX || m_caseShaderType == CASESHADERTYPE_BOTH; in generateVertexSource()1364 …gmentCase = m_caseShaderType == CASESHADERTYPE_FRAGMENT || m_caseShaderType == CASESHADERTYPE_BOTH; in generateFragmentSource()