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Searched refs:CLEAR_FIRST (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderLayeredFramebuffer.cpp415 CLEAR_FIRST = 0, in iterate() enumerator
418 CLEAR_PLAIN = CLEAR_FIRST, in iterate()
574 …for (int current_test = static_cast<int>(CLEAR_FIRST); current_test < static_cast<int>(CLEAR_COUNT… in iterate()