Searched refs:CLIP_VERTEX (Results 1 – 2 of 2) sorted by relevance
84 CLIP_VERTEX /**< The shader declares a clip vertex output register and enumerator698 emit->clip_mode = CLIP_VERTEX; in determine_clipping_mode()1233 assert(emit->clip_mode == CLIP_VERTEX); in emit_dst_register()1392 assert(emit->clip_mode == CLIP_VERTEX); in emit_dst_register()5320 else if (emit->clip_mode == CLIP_VERTEX && emit->key.last_vertex_stage) { in emit_temporaries_declaration()6069 emit->clip_mode != CLIP_VERTEX) { in emit_clip_distance_declarations()6167 assert(emit->clip_mode == CLIP_VERTEX); in emit_clip_vertex_instructions()9653 } else if (emit->clip_mode == CLIP_VERTEX && in emit_clipping_instructions()
3088 - iris: regather info so we get CLIP_DIST slots, not CLIP_VERTEX