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Searched refs:CLIP_VERTEX (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/drivers/svga/
Dsvga_tgsi_vgpu10.c84 CLIP_VERTEX /**< The shader declares a clip vertex output register and enumerator
698 emit->clip_mode = CLIP_VERTEX; in determine_clipping_mode()
1233 assert(emit->clip_mode == CLIP_VERTEX); in emit_dst_register()
1392 assert(emit->clip_mode == CLIP_VERTEX); in emit_dst_register()
5320 else if (emit->clip_mode == CLIP_VERTEX && emit->key.last_vertex_stage) { in emit_temporaries_declaration()
6069 emit->clip_mode != CLIP_VERTEX) { in emit_clip_distance_declarations()
6167 assert(emit->clip_mode == CLIP_VERTEX); in emit_clip_vertex_instructions()
9653 } else if (emit->clip_mode == CLIP_VERTEX && in emit_clipping_instructions()
/external/mesa3d/docs/relnotes/
D19.1.0.rst3088 - iris: regather info so we get CLIP_DIST slots, not CLIP_VERTEX