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Searched refs:CalcEdgeCoverageAtBloatVertex (Results 1 – 4 of 4) sorted by relevance

/external/skqp/src/gpu/ccpr/
DGrCCCoverageProcessor_VSImpl.cpp371 Shader::CalcEdgeCoverageAtBloatVertex(v, "left", "corner", "bloatdir", "left_coverage"); in onEmitCode()
375 Shader::CalcEdgeCoverageAtBloatVertex(v, "corner", "right", "bloatdir", "right_coverage"); in onEmitCode()
DGrCCCoverageProcessor.cpp90 void GrCCCoverageProcessor::Shader::CalcEdgeCoverageAtBloatVertex(GrGLSLVertexGeoBuilder* s, in CalcEdgeCoverageAtBloatVertex() function in GrCCCoverageProcessor::Shader
DGrCCCoverageProcessor.h158 static void CalcEdgeCoverageAtBloatVertex(GrGLSLVertexGeoBuilder*, const char* leftPt,
DGrCCCoverageProcessor_GSImpl.cpp165 Shader::CalcEdgeCoverageAtBloatVertex(g, "top", "right", in onEmitGeometryShader()