Searched refs:CapCombinedLimitToESShaders (Results 1 – 1 of 1) sorted by relevance
635 void CapCombinedLimitToESShaders(GLint *combinedLimit, gl::ShaderMap<GLint> &perShaderLimit) in CapCombinedLimitToESShaders() function1665 CapCombinedLimitToESShaders(&caps->maxCombinedUniformBlocks, caps->maxShaderUniformBlocks); in GenerateCaps()1666 CapCombinedLimitToESShaders(&caps->maxCombinedTextureImageUnits, in GenerateCaps()1668 CapCombinedLimitToESShaders(&caps->maxCombinedShaderStorageBlocks, in GenerateCaps()1670 CapCombinedLimitToESShaders(&caps->maxCombinedImageUniforms, caps->maxShaderImageUniforms); in GenerateCaps()1671 CapCombinedLimitToESShaders(&caps->maxCombinedAtomicCounterBuffers, in GenerateCaps()1673 CapCombinedLimitToESShaders(&caps->maxCombinedAtomicCounters, caps->maxShaderAtomicCounters); in GenerateCaps()