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Searched refs:CaptureBindBuffer (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/capture/
DFrameCapture.cpp1992 Capture(setupCalls, CaptureBindBuffer(*replayState, true, gl::BufferBinding::Array, in CaptureVertexArrayData()
2022 Capture(setupCalls, CaptureBindBuffer(*replayState, true, gl::BufferBinding::ElementArray, in CaptureVertexArrayData()
2206 CaptureBindBuffer(replayState, true, gl::BufferBinding::Array, *id)); in CaptureBufferResetCalls()
2218 CaptureBindBuffer(replayState, true, gl::BufferBinding::Array, *id)); in CaptureBufferResetCalls()
2234 CaptureBindBuffer(replayState, true, gl::BufferBinding::Array, *id)); in CaptureBufferResetCalls()
2257 Capture(&bufferBindingCalls, CaptureBindBuffer(replayState, true, binding, id)); in CaptureBufferBindingResetCalls()
2372 cap(CaptureBindBuffer(replayState, true, gl::BufferBinding::Array, id)); in CaptureSharedContextMidExecutionSetup()
2975 cap(CaptureBindBuffer(replayState, true, binding, bufferID)); in CaptureMidExecutionSetup()
Dcapture_gles_2_0_autogen.h32 angle::CallCapture CaptureBindBuffer(const State &glState,
Dcapture_gles_2_0_autogen.cpp75 CallCapture CaptureBindBuffer(const State &glState, in CaptureBindBuffer() function