Searched refs:CaptureGetActiveUniformBlockName_length (Results 1 – 3 of 3) sorted by relevance
199 void CaptureGetActiveUniformBlockName_length(const State &glState, in CaptureGetActiveUniformBlockName_length() function
702 void CaptureGetActiveUniformBlockName_length(const State &glState,
844 CaptureGetActiveUniformBlockName_length(glState, isCallValid, programPacked, in CaptureGetActiveUniformBlockName()