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/external/llvm-project/mlir/docs/Tutorials/Toy/
D_index.md17 - [Chapter #1](Ch-1.md): Introduction to the Toy language and the definition
19 - [Chapter #2](Ch-2.md): Traversing the AST to emit a dialect in MLIR,
22 - [Chapter #3](Ch-3.md): High-level language-specific optimization using
24 - [Chapter #4](Ch-4.md): Writing generic dialect-independent transformations
27 - [Chapter #5](Ch-5.md): Partially lowering to lower-level dialects. We'll
30 - [Chapter #6](Ch-6.md): Lowering to LLVM and code generation. Here we'll
33 - [Chapter #7](Ch-7.md): Extending Toy: Adding support for a composite type.
/external/arm-trusted-firmware/
D.editorconfig29 # [LCS] Chapter 1: Indentation
33 # [LCS] Chapter 1: Indentation
40 # [LCS] Chapter 2: Breaking long lines and strings
46 # [LCS] Chapter 1: Indentation
50 # [LCS] Chapter 1: Indentation
52 # [LCS] Chapter 3.1: Spaces
/external/angle/extensions/
DANGLE_program_binary.txt53 Additions to Chapter 2 of the OpenGL-ES 2.0 Specification (OpenGL Operation)
60 Additions to Chapter 3 of the OpenGL ES 2.0 specification (Rasterizatoin)
64 Additions to Chapter 4 of the OpenGL ES 2.0 specification (Per-Fragment
69 Additions to Chapter 5 of the OpenGL ES 2.0 Specification (Special
74 Additions to Chapter 6 of the OpenGL ES 2.0 Specification (State and State
DANGLE_texture_usage.txt75 Additions to Chapter 2 of the OpenGL ES 2.0 Specification (OpenGL ES Operation)
79 Additions to Chapter 3 of the OpenGL ES 2.0 Specification (Rasterization)
123 Additions to Chapter 4 of the OpenGL ES 2.0 Specification (Per-Fragment
128 Additions to Chapter 5 of the OpenGL ES 2.0 Specification (Special
133 Additions to Chapter 6 of the OpenGL ES 2.0 Specification (State and
DANGLE_multi_draw.txt95 Additions to Chapter 2 of the OpenGL ES 2.0 Specification
138 Additions to Chapter 2 of the OpenGL ES 3.0 Specification
214 append the lanuage in "Additions to Chapter 2 of the OpenGL ES 3.0
216 "Additions to Chapter 2 of the OpenGL ES 2.0 Specification, Section
/external/llvm-project/llvm/docs/tutorial/MyFirstLanguageFrontend/
Dindex.rst47 - `Chapter #1: Kaleidoscope language and Lexer <LangImpl01.html>`_ -
52 - `Chapter #2: Implementing a Parser and AST <LangImpl02.html>`_ -
56 - `Chapter #3: Code generation to LLVM IR <LangImpl03.html>`_ - with
59 - `Chapter #4: Adding JIT and Optimizer Support <LangImpl04.html>`_ -
63 - `Chapter #5: Extending the Language: Control Flow <LangImpl05.html>`_ - With
68 - `Chapter #6: Extending the Language: User-defined Operators
73 - `Chapter #7: Extending the Language: Mutable Variables
78 - `Chapter #8: Compiling to Object Files <LangImpl08.html>`_ - This
81 - `Chapter #9: Debug Information <LangImpl09.html>`_ - A real language
85 - `Chapter #10: Conclusion and other tidbits <LangImpl10.html>`_ - This
/external/mesa3d/docs/_extra/specs/
DMESA_swap_control.spec53 Additions to Chapter 2 of the 1.4 GL Specification (OpenGL Operation)
57 Additions to Chapter 3 of the 1.4 GL Specification (Rasterization)
61 Additions to Chapter 4 of the 1.4 GL Specification (Per-Fragment Operations
66 Additions to Chapter 5 of the 1.4 GL Specification (Special Functions)
70 Additions to Chapter 6 of the 1.4 GL Specification (State and State Requests)
DMESA_ycbcr_texture.spec148 Additions to Chapter 4 of the OpenGL 1.4 Specification (Per-Fragment
153 Additions to Chapter 5 of the OpenGL 1.4 Specification (Special Functions)
157 Additions to Chapter 6 of the OpenGL 1.4 Specification (State and
DMESA_swap_frame_usage.spec89 Additions to Chapter 2 of the 1.4 GL Specification (OpenGL Operation)
93 Additions to Chapter 3 of the 1.4 GL Specification (Rasterization)
97 Additions to Chapter 4 of the 1.4 GL Specification (Per-Fragment Operations
102 Additions to Chapter 5 of the 1.4 GL Specification (Special Functions)
106 Additions to Chapter 6 of the 1.4 GL Specification (State and State Requests)
/external/llvm-project/llvm/docs/tutorial/
DBuildingAJIT4.rst12 Chapter 4 Introduction
15 Welcome to Chapter 4 of the "Building an ORC-based JIT in LLVM" tutorial. This
18 from `Chapter 3 <BuildingAJIT3.html>`_ with a custom lazy-JITing scheme that JITs
DOCamlLangImpl1.rst38 - `Chapter #1 <#language>`_: Introduction to the Kaleidoscope
45 - `Chapter #2 <OCamlLangImpl2.html>`_: Implementing a Parser and
51 - `Chapter #3 <OCamlLangImpl3.html>`_: Code generation to LLVM IR -
54 - `Chapter #4 <OCamlLangImpl4.html>`_: Adding JIT and Optimizer
59 - `Chapter #5 <OCamlLangImpl5.html>`_: Extending the Language:
64 - `Chapter #6 <OCamlLangImpl6.html>`_: Extending the Language:
70 - `Chapter #7 <OCamlLangImpl7.html>`_: Extending the Language:
76 - `Chapter #8 <OCamlLangImpl8.html>`_: Conclusion and other useful
140 A more interesting example is included in Chapter 6 where we write a
DBuildingAJIT1.rst8 Chapter 1 Introduction
17 Welcome to Chapter 1 of the "Building an ORC-based JIT in LLVM" tutorial. This
31 - Chapter #1: Investigate the simple KaleidoscopeJIT class. This will
35 - `Chapter #2 <BuildingAJIT2.html>`_: Extend the basic KaleidoscopeJIT by adding
38 - `Chapter #3 <BuildingAJIT3.html>`_: Further extend the JIT by adding a
41 - `Chapter #4 <BuildingAJIT4.html>`_: Improve the laziness of our JIT by
46 - `Chapter #5 <BuildingAJIT5.html>`_: Add process isolation by JITing code into
50 Kaleidoscope REPL from `Chapter 7 <LangImpl07.html>`_ of the "Implementing a
95 the REPL code from `Chapter 7 <LangImpl07.html>`_ of that tutorial to supply the
262 This brings us to the end of Chapter 1 of Building a JIT. You now have a basic
DBuildingAJIT3.rst12 Chapter 3 Introduction
20 Welcome to Chapter 3 of the "Building an ORC-based JIT in LLVM" tutorial. This
22 CompileOnDemand layer the JIT from `Chapter 2 <BuildingAJIT2.html>`_.
27 When we add a module to the KaleidoscopeJIT class from Chapter 2 it is
41 Chapter 2, but its addModule method behaves quite differently from the layers
171 ** Chapter conclusion.**
DBuildingAJIT2.rst12 Chapter 2 Introduction
21 Welcome to Chapter 2 of the "Building an ORC-based JIT in LLVM" tutorial. In
22 `Chapter 1 <BuildingAJIT1.html>`_ of this series we examined a basic JIT
34 In `Chapter 4 <LangImpl04.html>`_ of the "Implementing a language with LLVM"
42 added to it. In this Chapter we will make optimization a phase of our JIT
51 Chapter 1 and compose an ORC *IRTransformLayer* on top. We will look at how the
83 Our extended KaleidoscopeJIT class starts out the same as it did in Chapter 1,
131 specific optimizations are the same ones used in `Chapter 4 <LangImpl04.html>`_
/external/llvm/docs/tutorial/
DBuildingAJIT4.rst12 Chapter 4 Introduction
15 Welcome to Chapter 4 of the "Building an ORC-based JIT in LLVM" tutorial. This
18 `Chapter 3 <BuildingAJIT3.html>`_ with a custom lazy-JITing scheme that JITs
DBuildingAJIT3.rst12 Chapter 3 Introduction
15 Welcome to Chapter 3 of the "Building an ORC-based JIT in LLVM" tutorial. This
17 CompileOnDemand layer the JIT from `Chapter 2 <BuildingAJIT2.html>`_.
DBuildingAJIT5.rst12 Chapter 5 Introduction
15 Welcome to Chapter 5 of the "Building an ORC-based JIT in LLVM" tutorial. This
21 stack from `Chapter 4 <BuildingAJIT3.html>`_.
DLangImpl01.rst38 - `Chapter #1 <#language>`_: Introduction to the Kaleidoscope
45 - `Chapter #2 <LangImpl02.html>`_: Implementing a Parser and AST -
51 - `Chapter #3 <LangImpl03.html>`_: Code generation to LLVM IR - With
54 - `Chapter #4 <LangImpl04.html>`_: Adding JIT and Optimizer Support
59 - `Chapter #5 <LangImpl05.html>`_: Extending the Language: Control
64 - `Chapter #6 <LangImpl06.html>`_: Extending the Language:
70 - `Chapter #7 <LangImpl07.html>`_: Extending the Language: Mutable
76 - `Chapter #8 <LangImpl08.html>`_: Compiling to Object Files - This
79 - `Chapter #9 <LangImpl09.html>`_: Extending the Language: Debug
86 - `Chapter #10 <LangImpl10.html>`_: Conclusion and other useful LLVM
[all …]
DOCamlLangImpl1.rst38 - `Chapter #1 <#language>`_: Introduction to the Kaleidoscope
45 - `Chapter #2 <OCamlLangImpl2.html>`_: Implementing a Parser and
51 - `Chapter #3 <OCamlLangImpl3.html>`_: Code generation to LLVM IR -
54 - `Chapter #4 <OCamlLangImpl4.html>`_: Adding JIT and Optimizer
59 - `Chapter #5 <OCamlLangImpl5.html>`_: Extending the Language:
64 - `Chapter #6 <OCamlLangImpl6.html>`_: Extending the Language:
70 - `Chapter #7 <OCamlLangImpl7.html>`_: Extending the Language:
76 - `Chapter #8 <OCamlLangImpl8.html>`_: Conclusion and other useful
140 A more interesting example is included in Chapter 6 where we write a
/external/mesa3d/docs/_extra/specs/OLD/
DMESA_packed_depth_stencil.spec72 Additions to Chapter 2 of the 1.1 Specification (OpenGL Operation)
76 Additions to Chapter 3 of the 1.1 Specification (Rasterization)
184 Additions to Chapter 4 of the 1.1 Specification (Per-Fragment Operations
199 Additions to Chapter 5 of the 1.1 Specification (Special Functions)
203 Additions to Chapter 6 of the 1.1 Specification (State and State Requests)
/external/libaom/libaom/third_party/libwebm/mkvmuxer/
Dmkvmuxer.cc1889 bool Chapter::set_id(const char* id) { return StrCpy(id, &id_); } in set_id()
1891 void Chapter::set_time(const Segment& segment, uint64_t start_ns, in set_time()
1899 bool Chapter::add_string(const char* title, const char* language, in add_string()
1919 Chapter::Chapter() { in Chapter() function in mkvmuxer::Chapter
1931 Chapter::~Chapter() {} in ~Chapter()
1933 void Chapter::Init(unsigned int* seed) { in Init()
1943 void Chapter::ShallowCopy(Chapter* dst) const { in ShallowCopy()
1953 void Chapter::Clear() { in Clear()
1967 bool Chapter::ExpandDisplaysArray() { in ExpandDisplaysArray()
1989 uint64_t Chapter::WriteAtom(IMkvWriter* writer) const { in WriteAtom()
[all …]
Dmkvmuxer.h928 class Chapter {
998 Chapter();
999 ~Chapter();
1008 void ShallowCopy(Chapter* dst) const;
1049 LIBWEBM_DISALLOW_COPY_AND_ASSIGN(Chapter);
1060 Chapter* AddChapter(unsigned int* seed);
1085 Chapter* chapters_;
1534 Chapter* AddChapter();
/external/libvpx/libvpx/third_party/libwebm/mkvmuxer/
Dmkvmuxer.cc1889 bool Chapter::set_id(const char* id) { return StrCpy(id, &id_); } in set_id()
1891 void Chapter::set_time(const Segment& segment, uint64_t start_ns, in set_time()
1899 bool Chapter::add_string(const char* title, const char* language, in add_string()
1919 Chapter::Chapter() { in Chapter() function in mkvmuxer::Chapter
1931 Chapter::~Chapter() {} in ~Chapter()
1933 void Chapter::Init(unsigned int* seed) { in Init()
1943 void Chapter::ShallowCopy(Chapter* dst) const { in ShallowCopy()
1953 void Chapter::Clear() { in Clear()
1967 bool Chapter::ExpandDisplaysArray() { in ExpandDisplaysArray()
1989 uint64_t Chapter::WriteAtom(IMkvWriter* writer) const { in WriteAtom()
[all …]
/external/libwebm/mkvmuxer/
Dmkvmuxer.cc1889 bool Chapter::set_id(const char* id) { return StrCpy(id, &id_); } in set_id()
1891 void Chapter::set_time(const Segment& segment, uint64_t start_ns, in set_time()
1899 bool Chapter::add_string(const char* title, const char* language, in add_string()
1919 Chapter::Chapter() { in Chapter() function in mkvmuxer::Chapter
1931 Chapter::~Chapter() {} in ~Chapter()
1933 void Chapter::Init(unsigned int* seed) { in Init()
1943 void Chapter::ShallowCopy(Chapter* dst) const { in ShallowCopy()
1953 void Chapter::Clear() { in Clear()
1967 bool Chapter::ExpandDisplaysArray() { in ExpandDisplaysArray()
1989 uint64_t Chapter::WriteAtom(IMkvWriter* writer) const { in WriteAtom()
[all …]
Dmkvmuxer.h928 class Chapter {
998 Chapter();
999 ~Chapter();
1008 void ShallowCopy(Chapter* dst) const;
1049 LIBWEBM_DISALLOW_COPY_AND_ASSIGN(Chapter);
1060 Chapter* AddChapter(unsigned int* seed);
1085 Chapter* chapters_;
1534 Chapter* AddChapter();

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