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Searched refs:ClearDepthStencilView (Results 1 – 6 of 6) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DResourceManager11.cpp317 deviceContext->ClearDepthStencilView(dsv.get(), clearFlags, kDebugDepthInitValue, in ClearResource()
DClear11.cpp594 deviceContext->ClearDepthStencilView(dsv, clearFlags, depthClear, stencilClear); in clearFramebuffer()
DBlit11.cpp1788 deviceContext->ClearDepthStencilView(mResolvedDepthDSView.get(), D3D11_CLEAR_DEPTH, 1.0f, 0); in initResolveDepthOnly()
DRenderer11.cpp4217 mDeviceContext->ClearDepthStencilView(rt11->getDepthStencilView().get(), clearFlags, in clearRenderTarget()
/external/skia/src/gpu/d3d/
DGrD3DCommandList.cpp495 fCommandList->ClearDepthStencilView(stencil->view(), D3D12_CLEAR_FLAG_STENCIL, 0, in clearDepthStencilView()
/external/mesa3d/src/gallium/drivers/svga/svgadump/
Dsvga_dump.c1671 SVGA3D_DUMP_HEADER(ClearDepthStencilView) in SVGA3D_DUMP_HEADER() argument
2118 SVGA3D_DUMP_CASE_BASIC(ClearDepthStencilView, CLEAR_DEPTHSTENCIL_VIEW); in svga_dump_command()