Searched refs:ClientActiveTexture (Results 1 – 9 of 9) sorted by relevance
579 top->ClientActiveTexture = glthread->ClientActiveTexture; in _mesa_glthread_PushClientAttrib()620 glthread->ClientActiveTexture = top->ClientActiveTexture; in _mesa_glthread_PopClientAttrib()642 glthread->ClientActiveTexture = 0; in _mesa_glthread_ClientAttribDefault()655 unsigned tex = VERT_ATTRIB_TEX(ctx->GLThread.ClientActiveTexture); in _mesa_glthread_InterleavedArrays()
114 int ClientActiveTexture; member176 int ClientActiveTexture; member
393 return VERT_ATTRIB_TEX(ctx->GLThread.ClientActiveTexture); in _mesa_array_to_attrib()
548 TEST_P(GLES1CovglTest, ClientActiveTexture) in TEST_P() argument
174 void GL_APIENTRY ClientActiveTexture(GLenum texture);648 return es1::ClientActiveTexture(texture); in glClientActiveTexture()1441 this->glClientActiveTexture = es1::ClientActiveTexture; in LibGLES_CMexports()
526 void GL_APIENTRY ClientActiveTexture(GLenum texture) in ClientActiveTexture() function
939 { "glClientActiveTexture", _O(ClientActiveTexture) },
133 ANGLE_CAPTURE(ClientActiveTexture, isCallValid, context, texture); in GL_ClientActiveTexture()
7993 ANGLE_CAPTURE(ClientActiveTexture, isCallValid, context, texture); in GL_ClientActiveTexture()