Home
last modified time | relevance | path

Searched refs:CmpNEQ (Results 1 – 14 of 14) sorted by relevance

/external/swiftshader/src/Pipeline/
DSpirvShaderGroup.cpp429 return CmpNEQ(a, zero) & CmpNEQ(b, zero); in EmitGroupNonUniform()
438 return CmpNEQ(a, zero) | CmpNEQ(b, zero); in EmitGroupNonUniform()
447 return CmpNEQ(a, zero) ^ CmpNEQ(b, zero); in EmitGroupNonUniform()
DSpirvShaderArithmetic.cpp367 auto signDiff = CmpNEQ(CmpGE(a, SIMD::Int(0)), CmpGE(b, SIMD::Int(0))); in EmitBinaryOp()
368 auto fixedMod = mod + (b & CmpNEQ(mod, SIMD::Int(0)) & signDiff); in EmitBinaryOp()
384 dst.move(i, CmpNEQ(lhs.Int(i), rhs.Int(i))); in EmitBinaryOp()
436 dst.move(i, CmpNEQ(lhs.Float(i), rhs.Float(i))); in EmitBinaryOp()
550 auto isNotZero = CmpNEQ(v & SIMD::UInt(0x7FFFFFFF), SIMD::UInt(0)); in Frexp()
DPixelProgram.cpp163 inputSampleMask |= Int4(1 << i) & CmpNEQ(Int4(cMask[i]) & laneBits, Int4(0)); in applyShader()
231 cMask[i] &= SignMask(CmpNEQ(outputSampleMask & SIMD::Int(1 << i), SIMD::Int(0))); in applyShader()
DSamplerCore.cpp2086 case VK_COMPARE_OP_NOT_EQUAL: boolean = CmpNEQ(ref, c.x); break; in sampleTexel()
2281 Int4 outOfBounds = CmpNEQ(xyz, xyz0); in address()
2495 Int4 outOfBounds = CmpNEQ(xyz, xyz0); in computeLayerIndex()
DPixelRoutine.cpp469 zTest = CmpNEQ(zValue, Z); in depthTest32F()
/external/swiftshader/src/Shader/
DShaderCore.cpp238 rsq = As<Float4>(CmpNEQ(As<Int4>(abs), Int4(0x7F800000)) & As<Int4>(rsq)); in reciprocalSquareRoot()
704 dst.x = As<Float4>(CmpNEQ(src.x, Float4(0.0f))); in f2b()
705 dst.y = As<Float4>(CmpNEQ(src.y, Float4(0.0f))); in f2b()
706 dst.z = As<Float4>(CmpNEQ(src.z, Float4(0.0f))); in f2b()
707 dst.w = As<Float4>(CmpNEQ(src.w, Float4(0.0f))); in f2b()
752 dst.x = As<Float4>(CmpNEQ(As<Int4>(src.x), Int4(0))); in i2b()
753 dst.y = As<Float4>(CmpNEQ(As<Int4>(src.y), Int4(0))); in i2b()
754 dst.z = As<Float4>(CmpNEQ(As<Int4>(src.z), Int4(0))); in i2b()
755 dst.w = As<Float4>(CmpNEQ(As<Int4>(src.w), Int4(0))); in i2b()
1851 dst.x = As<Float4>(CmpNEQ(src0.x, src1.x)); in cmp()
[all …]
DVertexProgram.cpp1088 case Shader::CONTROL_NE: condition = CmpNEQ(src0.x, src1.x); break; in BREAKC()
1382 case Shader::CONTROL_NE: condition = CmpNEQ(src0.x, src1.x); break; in IFC()
DPixelProgram.cpp1404 case Shader::CONTROL_NE: condition = CmpNEQ(src0.x, src1.x); break; in BREAKC()
1698 case Shader::CONTROL_NE: condition = CmpNEQ(src0.x, src1.x); break; in IFC()
DPixelRoutine.cpp457 zTest = CmpNEQ(zValue, Z); in depthTest()
DSamplerCore.cpp2185 case COMPARE_NOTEQUAL: boolean = CmpNEQ(ref, c.x); break; in sampleTexel()
/external/swiftshader/src/Reactor/
DReactor.hpp1997 RValue<Int4> CmpNEQ(RValue<Int4> x, RValue<Int4> y);
2097 RValue<UInt4> CmpNEQ(RValue<UInt4> x, RValue<UInt4> y);
2369 RValue<Int4> CmpNEQ(RValue<Float4> x, RValue<Float4> y);
DSubzeroReactor.cpp3540 RValue<Int4> CmpNEQ(RValue<Int4> x, RValue<Int4> y) in CmpNEQ() function
3799 RValue<UInt4> CmpNEQ(RValue<UInt4> x, RValue<UInt4> y) in CmpNEQ() function
4073 RValue<Int4> CmpNEQ(RValue<Float4> x, RValue<Float4> y) in CmpNEQ() function
DLLVMReactor.cpp2670 RValue<Int4> CmpNEQ(RValue<Int4> x, RValue<Int4> y) in CmpNEQ() function
2853 RValue<UInt4> CmpNEQ(RValue<UInt4> x, RValue<UInt4> y) in CmpNEQ() function
3226 RValue<Int4> CmpNEQ(RValue<Float4> x, RValue<Float4> y) in CmpNEQ() function
DReactor.cpp4742 RValue<Int> CmpNEQ(RValue<Int> x, RValue<Int> y) in CmpNEQ() function
4765 rsq = As<T>(CmpNEQ(As<IntType>(x), IntType(0x7F800000)) & As<IntType>(rsq)); in DoRcpSqrt()