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Searched refs:CmpUNLT (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/Reactor/
DReactor.hpp2386 RValue<Int4> CmpUNLT(RValue<Float4> x, RValue<Float4> y);
2394 return CmpUNLT(x, y); in CmpUGE()
DSubzeroReactor.cpp4115 RValue<Int4> CmpUNLT(RValue<Float4> x, RValue<Float4> y) in CmpUNLT() function
DLLVMReactor.cpp3271 RValue<Int4> CmpUNLT(RValue<Float4> x, RValue<Float4> y) in CmpUNLT() function