Searched refs:CompileFailed (Results 1 – 10 of 10) sorted by relevance
223 class CompileFailed : public tcu::TestError class in deqp::gls::ShaderRenderCase226 …inline CompileFailed (const char* file, int line) : tcu::TestError("Failed to compile shader progr… in CompileFailed() function in deqp::gls::ShaderRenderCase::CompileFailed
396 throw CompileFailed(__FILE__, __LINE__); in init()
141 bool CompileFailed = false; variable1300 CompileFailed = true; in CompileAndLinkShaderUnits()1309 CompileFailed = true; in CompileAndLinkShaderUnits()1357 if (CompileFailed || LinkFailed) in CompileAndLinkShaderUnits()1396 if (depencyFileName && !(CompileFailed || LinkFailed)) { in CompileAndLinkShaderUnits()1574 if (CompileFailed) in singleMain()1728 CompileFailed = true; in CompileFile()
138 bool CompileFailed = false; variable1109 CompileFailed = true; in CompileAndLinkShaderUnits()1118 CompileFailed = true; in CompileAndLinkShaderUnits()1164 if (CompileFailed || LinkFailed) in CompileAndLinkShaderUnits()1372 if (CompileFailed) in singleMain()1526 CompileFailed = true; in CompileFile()
367 CompileFailed = "CompileFailed" variable in GroupedResult405 elif grouped_result.resultcode == GroupedResult.CompileFailed:426 if grouped_result.resultcode == GroupedResult.CompileFailed:579 GroupedResult(GroupedResult.CompileFailed, "Build replay failed at gn generation",586 GroupedResult(GroupedResult.CompileFailed, "Build replay failed at ninja", output,
104 catch (const CompileFailed&) in init()
131 catch (const CompileFailed&) in init()
254 catch (const CompileFailed&) in init()
106 catch (const CompileFailed&) in init()
189 catch (const CompileFailed&) in init()