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Searched refs:ComputeConstantBufferArray (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.h633 using ComputeConstantBufferArray = variable
636 ComputeConstantBufferArray<ResourceSerial> mCurrentConstantBufferCS;
637 ComputeConstantBufferArray<GLintptr> mCurrentConstantBufferCSOffset;
638 ComputeConstantBufferArray<GLsizeiptr> mCurrentConstantBufferCSSize;