/external/deqp/external/openglcts/modules/common/ |
D | glcShaderGroupVoteTests.cpp | 55 ShaderGroupVoteTestCaseBase::ComputeShader::ComputeShader(const std::string& name, const std::strin… in ComputeShader() function in glcts::ShaderGroupVoteTestCaseBase::ComputeShader 60 ShaderGroupVoteTestCaseBase::ComputeShader::ComputeShader(const std::string& name, const std::strin… in ComputeShader() function in glcts::ShaderGroupVoteTestCaseBase::ComputeShader 66 ShaderGroupVoteTestCaseBase::ComputeShader::~ComputeShader() in ~ComputeShader() 74 void ShaderGroupVoteTestCaseBase::ComputeShader::create(deqp::Context& context) in create() 89 void ShaderGroupVoteTestCaseBase::ComputeShader::execute(deqp::Context& context) in execute() 187 void ShaderGroupVoteTestCaseBase::ComputeShader::validate(deqp::Context& context) in validate() 200 bool ShaderGroupVoteTestCaseBase::ComputeShader::validateScreenPixels(deqp::Context& context, tcu::… in validateScreenPixels() 316 m_shaders.push_back(new ComputeShader("availability", specializeShader(1, &shader))); in ShaderGroupVoteAvailabilityTestCase() 355 …new ComputeShader("allInvocationsARB", specializeShader(1, &shaderBase), tcu::IVec4(255, 255, 255,… in ShaderGroupVoteAllInvocationsTestCase() 371 …new ComputeShader("anyInvocationARB", specializeShader(1, &shaderBase), tcu::IVec4(0, 0, 0, 255))); in ShaderGroupVoteAnyInvocationTestCase() [all …]
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D | glcShaderGroupVoteTests.hpp | 37 class ComputeShader class in glcts::ShaderGroupVoteTestCaseBase 52 ComputeShader(const std::string& name, const std::string& shader); 53 ComputeShader(const std::string& name, const std::string& shader, const tcu::IVec4& desiredColor); 54 ~ComputeShader(); 70 typedef std::vector<ComputeShader*>::iterator ComputeShaderIter; 75 std::vector<ComputeShader*> m_shaders;
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | ShaderExecutable11.h | 35 ShaderExecutable11(const void *function, size_t length, d3d11::ComputeShader &&executable); 43 const d3d11::ComputeShader &getComputeShader() const; 50 d3d11::ComputeShader mComputeExecutable;
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D | ShaderExecutable11.cpp | 55 d3d11::ComputeShader &&executable) in ShaderExecutable11() 86 const d3d11::ComputeShader &ShaderExecutable11::getComputeShader() const in getComputeShader()
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D | ResourceManager11.h | 54 OP(NAME, ComputeShader, ID3D11ComputeShader, ShaderData, void) \
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D | StateManager11.h | 260 void setComputeShader(const d3d11::ComputeShader *shader);
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D | renderer11_utils.cpp | 2334 template angle::Result LazyResource<ResourceType::ComputeShader>::resolveImpl(
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D | StateManager11.cpp | 2437 void StateManager11::setComputeShader(const d3d11::ComputeShader *shader) in setComputeShader() 2968 const d3d11::ComputeShader *computeShader = in syncProgramForCompute()
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D | Renderer11.cpp | 3037 d3d11::ComputeShader computeShader; in loadExecutable()
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cLayoutBindingTests.cpp | 102 if (getStage() != ComputeShader) in LayoutBindingProgram() 109 … glu::ProgramSources() << glu::ComputeSource(m_contextSupplier.getSource(ComputeShader).c_str())); in LayoutBindingProgram() 140 if (getStage() != ComputeShader) in getErrorLog() 169 errLog << "### dump of " << stageToName(ComputeShader) << "###\n"; in getErrorLog() 172 errLog << msg << stageToName(ComputeShader) << ": " << computeShaderInfo.infoLog << "\n"; in getErrorLog() 173 errLog << m_contextSupplier.getSource(ComputeShader); in getErrorLog() 193 case ComputeShader: in getErrorLog() 194 errLog << "### dump of " << stageToName(ComputeShader) << "###\n"; in getErrorLog() 195 errLog << stageToName(ComputeShader) << "\n"; in getErrorLog() 196 errLog << m_contextSupplier.getSource(ComputeShader); in getErrorLog() [all …]
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D | es31cLayoutBindingTests.hpp | 47 ComputeShader enumerator
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D | es31cProgramInterfaceQueryTests.cpp | 456 virtual std::string ComputeShader() in ComputeShader() function in glcts::__anon3976b7490111::ComputeShaderTest 630 GLuint program = CreateComputeProgram(ComputeShader()); in Run() 2295 virtual std::string ComputeShader() in ComputeShader() function in glcts::__anon3976b7490111::ShaderStorageBlock 2344 GLuint program = CreateComputeProgram(ComputeShader()); in Run() 2694 virtual std::string ComputeShader() in ComputeShader() function in glcts::__anon3976b7490111::TopLevelArray 2713 GLuint program = CreateComputeProgram(ComputeShader()); in Run()
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D | es31cTextureGatherTests.cpp | 842 virtual std::string ComputeShader() in ComputeShader() function in glcts::__anon5b4947d60111::GatherBase 954 program = CreateComputeProgram(ComputeShader()); in TestCompute()
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/external/swiftshader/docs/ |
D | VulkanShaderDebugging.md | 38 * `"ComputeShader"`
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | vk_helpers.h | 665 ComputeShader = 10, enumerator 2624 onBufferRead(VK_ACCESS_SHADER_READ_BIT, PipelineStage::ComputeShader, buffer); in onBufferComputeShaderRead() 2628 onBufferWrite(VK_ACCESS_SHADER_WRITE_BIT, PipelineStage::ComputeShader, buffer); in onBufferComputeShaderWrite()
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D | vk_helpers.cpp | 63 {PipelineStage::ComputeShader, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT}, 72 {gl::ShaderType::Compute, PipelineStage::ComputeShader}, 486 PipelineStage::ComputeShader, 501 PipelineStage::ComputeShader,
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cProgramInterfaceQueryTests.cpp | 2501 virtual std::string ComputeShader() in ComputeShader() function in gl4cts::__anon920390580111::SoubroutinesCompute 2707 GLuint program = CreateComputeProgram(ComputeShader()); in Run() 4565 virtual std::string ComputeShader() in ComputeShader() function in gl4cts::__anon920390580111::ComputeShaderTest 4739 GLuint program = CreateComputeProgram(ComputeShader()); in Run()
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D | gl4cTextureGatherTests.cpp | 943 virtual std::string ComputeShader() in ComputeShader() function in gl4cts::__anon86f181e50111::GatherBase 1080 program = CreateComputeProgram(ComputeShader()); in TestCompute()
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