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Searched refs:ComputeVertexAttributeOffset (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DVertexDataManager.cpp46 CheckedNumeric<int64_t> offset = ComputeVertexAttributeOffset(attrib, binding); in GetMaxAttributeByteOffsetForDraw()
68 GLsizei offset = static_cast<GLsizei>(ComputeVertexAttributeOffset(attrib, binding)); in ElementsInBuffer()
122 GLintptr offset = ComputeVertexAttributeOffset(attrib, binding); in DirectStoragePossible()
342 static_cast<unsigned int>(ComputeVertexAttributeOffset(attrib, binding)); in StoreDirectAttrib()
362 const int offset = static_cast<int>(ComputeVertexAttributeOffset(attrib, binding)); in StoreStaticAttrib()
554 sourceData += static_cast<int>(ComputeVertexAttributeOffset(attrib, binding)); in storeDynamicAttrib()
DVertexBuffer.cpp255 (static_cast<size_t>(ComputeVertexAttributeOffset(attrib, binding)) % attribStride); in matchesAttribute()
264 offset = static_cast<size_t>(ComputeVertexAttributeOffset(attrib, binding)) % in set()
/external/angle/src/libANGLE/
DVertexAttribute.h111 GLintptr ComputeVertexAttributeOffset(const VertexAttribute &attrib, const VertexBinding &binding);
DVertexAttribute.cpp147 GLintptr ComputeVertexAttributeOffset(const VertexAttribute &attrib, const VertexBinding &binding) in ComputeVertexAttributeOffset() function