Searched refs:ComputeVertexAttributeOffset (Results 1 – 4 of 4) sorted by relevance
/external/angle/src/libANGLE/renderer/d3d/ |
D | VertexDataManager.cpp | 46 CheckedNumeric<int64_t> offset = ComputeVertexAttributeOffset(attrib, binding); in GetMaxAttributeByteOffsetForDraw() 68 GLsizei offset = static_cast<GLsizei>(ComputeVertexAttributeOffset(attrib, binding)); in ElementsInBuffer() 122 GLintptr offset = ComputeVertexAttributeOffset(attrib, binding); in DirectStoragePossible() 342 static_cast<unsigned int>(ComputeVertexAttributeOffset(attrib, binding)); in StoreDirectAttrib() 362 const int offset = static_cast<int>(ComputeVertexAttributeOffset(attrib, binding)); in StoreStaticAttrib() 554 sourceData += static_cast<int>(ComputeVertexAttributeOffset(attrib, binding)); in storeDynamicAttrib()
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D | VertexBuffer.cpp | 255 (static_cast<size_t>(ComputeVertexAttributeOffset(attrib, binding)) % attribStride); in matchesAttribute() 264 offset = static_cast<size_t>(ComputeVertexAttributeOffset(attrib, binding)) % in set()
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/external/angle/src/libANGLE/ |
D | VertexAttribute.h | 111 GLintptr ComputeVertexAttributeOffset(const VertexAttribute &attrib, const VertexBinding &binding);
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D | VertexAttribute.cpp | 147 GLintptr ComputeVertexAttributeOffset(const VertexAttribute &attrib, const VertexBinding &binding) in ComputeVertexAttributeOffset() function
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