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Searched refs:ConstantOutputForConstantInput (Results 1 – 22 of 22) sorted by relevance

/external/skia/src/gpu/effects/
DGrBlendFragmentProcessor.cpp181 SkPMColor4f srcColor = src ? ConstantOutputForConstantInput(src, SK_PMColor4fWHITE) in constantOutputForConstantInput()
183 SkPMColor4f dstColor = dst ? ConstantOutputForConstantInput(dst, SK_PMColor4fWHITE) in constantOutputForConstantInput()
190 SkPMColor4f srcColor = ConstantOutputForConstantInput(src, opaqueInput); in constantOutputForConstantInput()
191 SkPMColor4f dstColor = ConstantOutputForConstantInput(dst, opaqueInput); in constantOutputForConstantInput()
197 SkPMColor4f srcColor = src ? ConstantOutputForConstantInput(src, SK_PMColor4fWHITE) in constantOutputForConstantInput()
199 SkPMColor4f dstColor = dst ? ConstantOutputForConstantInput(dst, input) in constantOutputForConstantInput()
DGrDeviceSpaceEffect.fp20 return ConstantOutputForConstantInput(this->childProcessor(0), inColor);
DGrMatrixEffect.h40 return ConstantOutputForConstantInput(this->childProcessor(0), inputColor); in constantOutputForConstantInput()
DGrClampFragmentProcessor.fp28 SkPMColor4f input = ConstantOutputForConstantInput(this->childProcessor(0), inColor);
DGrOverrideInputFragmentProcessor.fp41 return ConstantOutputForConstantInput(this->childProcessor(0), uniformColor);
DGrHSLToRGBFilterEffect.fp42 SkPMColor4f c = ConstantOutputForConstantInput(this->childProcessor(0), inColor);
DGrColorMatrixFragmentProcessor.fp38 SkPMColor4f input = ConstantOutputForConstantInput(this->childProcessor(0), inColor);
DGrRGBToHSLFilterEffect.fp61 SkPMColor4f c = ConstantOutputForConstantInput(this->childProcessor(0), inColor);
DGrSkSLFP.cpp257 childColors.push_back(ConstantOutputForConstantInput(this->childProcessor(i), inputColor)); in constantOutputForConstantInput()
DGrBicubicEffect.cpp241 return GrFragmentProcessor::ConstantOutputForConstantInput(this->childProcessor(0), input); in constantOutputForConstantInput()
/external/skia/src/gpu/
DGrFragmentProcessor.cpp307 return fSwizzle.applyTo(ConstantOutputForConstantInput(this->childProcessor(0), input)); in SwizzleOutput()
376 SkPMColor4f childColor = ConstantOutputForConstantInput(this->childProcessor(0), in MakeInputPremulAndMulByOutput()
450 color = ConstantOutputForConstantInput(this->childProcessor(1), color); in Compose()
451 color = ConstantOutputForConstantInput(this->childProcessor(0), color); in Compose()
DGrColorSpaceXform.cpp136 const auto c0 = ConstantOutputForConstantInput(this->childProcessor(0), input); in constantOutputForConstantInput()
DGrFragmentProcessor.h354 static SkPMColor4f ConstantOutputForConstantInput(const GrFragmentProcessor* fp, in ConstantOutputForConstantInput() function
/external/skia/src/gpu/effects/generated/
DGrDeviceSpaceEffect.h22 return ConstantOutputForConstantInput(this->childProcessor(0), inColor); in constantOutputForConstantInput()
DGrClampFragmentProcessor.h22 SkPMColor4f input = ConstantOutputForConstantInput(this->childProcessor(0), inColor); in constantOutputForConstantInput()
DGrOverrideInputFragmentProcessor.h35 return ConstantOutputForConstantInput(this->childProcessor(0), uniformColor); in constantOutputForConstantInput()
DGrHSLToRGBFilterEffect.h25 SkPMColor4f c = ConstantOutputForConstantInput(this->childProcessor(0), inColor); in constantOutputForConstantInput()
DGrRGBToHSLFilterEffect.h24 SkPMColor4f c = ConstantOutputForConstantInput(this->childProcessor(0), inColor); in constantOutputForConstantInput()
DGrColorMatrixFragmentProcessor.h22 SkPMColor4f input = ConstantOutputForConstantInput(this->childProcessor(0), inColor); in constantOutputForConstantInput()
/external/skqp/src/gpu/effects/
DGrXfermodeFragmentProcessor.cpp153 SkPMColor4f src = ConstantOutputForConstantInput(this->childProcessor(0), opaqueInput); in constantOutputForConstantInput()
154 SkPMColor4f dst = ConstantOutputForConstantInput(this->childProcessor(1), opaqueInput); in constantOutputForConstantInput()
408 SkPMColor4f childColor = ConstantOutputForConstantInput(this->childProcessor(0), in constantOutputForConstantInput()
/external/skqp/src/gpu/
DGrFragmentProcessor.cpp267 SkPMColor4f childColor = ConstantOutputForConstantInput(this->childProcessor(0), in MakeInputPremulAndMulByOutput()
359 return ConstantOutputForConstantInput(this->childProcessor(0), fColor); in OverrideInput()
438 color = ConstantOutputForConstantInput(this->childProcessor(i), color); in RunInSeries()
DGrFragmentProcessor.h301 static SkPMColor4f ConstantOutputForConstantInput(const GrFragmentProcessor& fp, in ConstantOutputForConstantInput() function