/external/angle/src/libANGLE/renderer/gl/ |
D | ContextGL.cpp | 38 ContextGL::ContextGL(const gl::State &state, in ContextGL() function in rx::ContextGL 47 ContextGL::~ContextGL() {} in ~ContextGL() 49 angle::Result ContextGL::initialize() in initialize() 54 CompilerImpl *ContextGL::createCompiler() in createCompiler() 59 ShaderImpl *ContextGL::createShader(const gl::ShaderState &data) in createShader() 67 ProgramImpl *ContextGL::createProgram(const gl::ProgramState &data) in createProgram() 72 FramebufferImpl *ContextGL::createFramebuffer(const gl::FramebufferState &data) in createFramebuffer() 82 TextureImpl *ContextGL::createTexture(const gl::TextureState &state) in createTexture() 94 RenderbufferImpl *ContextGL::createRenderbuffer(const gl::RenderbufferState &state) in createRenderbuffer() 106 BufferImpl *ContextGL::createBuffer(const gl::BufferState &state) in createBuffer() [all …]
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D | BufferGL.cpp | 62 ContextGL *contextGL = GetImplAs<ContextGL>(context); in setData() 94 ContextGL *contextGL = GetImplAs<ContextGL>(context); in setSubData() 119 ContextGL *contextGL = GetImplAs<ContextGL>(context); in copySubData() 146 ContextGL *contextGL = GetImplAs<ContextGL>(context); in map() 185 ContextGL *contextGL = GetImplAs<ContextGL>(context); in mapRange() 213 ContextGL *contextGL = GetImplAs<ContextGL>(context); in unmap() 250 ContextGL *contextGL = GetImplAs<ContextGL>(context); in getIndexRange()
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D | FenceNVGL.cpp | 33 ContextGL *contextGL = GetImplAs<ContextGL>(context); in set() 74 ContextGL *contextGL = GetImplAs<ContextGL>(context); in set() 96 ANGLE_CHECK(GetImplAs<ContextGL>(context), in finish()
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D | FramebufferGL.cpp | 288 ContextGL *contextGL = GetImplAs<ContextGL>(context); in Initialize() 347 ContextGL *contextGL = GetImplAs<ContextGL>(context); in RearrangeEXTTextureNorm16Pixels() 505 ContextGL *contextGL = GetImplAs<ContextGL>(context); in clear() 533 ContextGL *contextGL = GetImplAs<ContextGL>(context); in clearBufferfv() 562 ContextGL *contextGL = GetImplAs<ContextGL>(context); in clearBufferuiv() 591 ContextGL *contextGL = GetImplAs<ContextGL>(context); in clearBufferiv() 621 ContextGL *contextGL = GetImplAs<ContextGL>(context); in clearBufferfi() 653 ContextGL *contextGL = GetImplAs<ContextGL>(context); in readPixels() 717 packState.rowLength && !GetImplAs<ContextGL>(context)->getNativeExtensions().packSubimage; in readPixels() 746 ContextGL *contextGL = GetImplAs<ContextGL>(context); in blit() [all …]
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D | SyncGL.cpp | 39 ContextGL *contextGL = GetImplAs<ContextGL>(context); in set()
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D | QueryGL.cpp | 185 ContextGL *contextGL = GetImplAs<ContextGL>(context); in resume() 251 ContextGL *contextGL = GetImplAs<ContextGL>(context); in init() 353 ANGLE_GL_UNREACHABLE(GetImplAs<ContextGL>(context)); in end()
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D | DisplayGL.cpp | 118 ContextGL *glContext = GetImplAs<ContextGL>(context); in makeCurrent()
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D | renderergl_utils.h | 42 class ContextGL; variable 143 angle::Result ShouldApplyLastRowPaddingWorkaround(ContextGL *contextGL,
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D | TextureGL.cpp | 154 GetImplAs<ContextGL>(context)->flushIfNecessaryBeforeDeleteTextures(); in onDestroy() 197 GetImplAs<ContextGL>(context), size, unpack, unpackBuffer, format, type, in setImage() 347 GetImplAs<ContextGL>(context), size, unpack, unpackBuffer, format, type, in setSubImage() 398 ContextGL *contextGL = GetImplAs<ContextGL>(context); in setSubImageRowByRowWorkaround() 480 ContextGL *contextGL = GetImplAs<ContextGL>(context); in setSubImagePaddingWorkaround() 660 ContextGL *contextGL = GetImplAs<ContextGL>(context); in copyImage() 874 ContextGL *contextGL = GetImplAs<ContextGL>(context); in copySubImage() 950 ContextGL *contextGL = GetImplAs<ContextGL>(context); in copySubTextureHelper() 1019 ContextGL *contextGL = GetImplAs<ContextGL>(context); in setStorage() 1316 ANGLE_GL_UNREACHABLE(GetImplAs<ContextGL>(context)); in setImageExternal() [all …]
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D | ContextGL.h | 40 class ContextGL : public ContextImpl 43 ContextGL(const gl::State &state, 47 ~ContextGL() override;
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D | BlitGL.cpp | 46 ANGLE_CHECK(GetImplAs<ContextGL>(context), compileStatus == GL_TRUE, in CheckCompileStatus() 59 ANGLE_CHECK(GetImplAs<ContextGL>(context), linkStatus == GL_TRUE, in CheckLinkStatus() 79 ContextGL *contextGL = GetImplAs<ContextGL>(context); in enter() 106 ContextGL *contextGL = GetImplAs<ContextGL>(context); in exit() 115 ContextGL *contextGL = GetImplAs<ContextGL>(context); in willUseTextureUnit() 695 ContextGL *contextGL = GetImplAs<ContextGL>(context); in copySubTextureCPUReadback()
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D | BUILD.gn | 28 "ContextGL.cpp", 29 "ContextGL.h",
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D | renderergl_utils.cpp | 2436 return GetImplAs<ContextGL>(context)->getFunctions(); in GetFunctionsGL() 2441 return GetImplAs<ContextGL>(context)->getStateManager(); in GetStateManagerGL() 2446 return GetImplAs<ContextGL>(context)->getBlitter(); in GetBlitGL() 2451 return GetImplAs<ContextGL>(context)->getMultiviewClearer(); in GetMultiviewClearer() 2456 return GetImplAs<ContextGL>(context)->getFeaturesGL(); in GetFeaturesGL() 2479 ContextGL *contextGL = GetImplAs<ContextGL>(context); in CheckError() 2551 angle::Result ShouldApplyLastRowPaddingWorkaround(ContextGL *contextGL, in ShouldApplyLastRowPaddingWorkaround()
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D | VertexArrayGL.cpp | 542 ANGLE_CHECK(GetImplAs<ContextGL>(context), unmapResult == GL_TRUE, in streamAttributes()
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D | ProgramGL.cpp | 107 const angle::FeaturesGL &features = GetImplAs<ContextGL>(context)->getFeaturesGL(); in reapplyUBOBindingsIfNeeded()
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/external/angle/src/libANGLE/renderer/gl/egl/ |
D | ContextEGL.cpp | 19 : ContextGL(state, errorSet, renderer, robustnessVideoMemoryPurgeStatus), mRendererEGL(renderer) in ContextEGL() 42 return ContextGL::onMakeCurrent(context); in onMakeCurrent() 54 return ContextGL::onUnMakeCurrent(context); in onUnMakeCurrent()
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D | ContextEGL.h | 20 class ContextEGL : public ContextGL
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/external/angle/src/libANGLE/renderer/gl/cgl/ |
D | ContextCGL.cpp | 26 : ContextGL(state, errorSet, renderer, RobustnessVideoMemoryPurgeStatus::NOT_REQUESTED), in ContextCGL() 64 ContextGL::onDestroy(context); in onDestroy()
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D | ContextCGL.h | 20 class ContextCGL : public ContextGL
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/external/angle/src/libANGLE/renderer/gl/eagl/ |
D | ContextEAGL.cpp | 23 : ContextGL(state, errorSet, renderer, RobustnessVideoMemoryPurgeStatus::NOT_REQUESTED) in ContextEAGL()
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D | ContextEAGL.h | 20 class ContextEAGL : public ContextGL
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/external/angle/src/libANGLE/renderer/gl/wgl/ |
D | ContextWGL.cpp | 14 : ContextGL(state, errorSet, renderer, RobustnessVideoMemoryPurgeStatus::NOT_REQUESTED), in ContextWGL()
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D | ContextWGL.h | 17 class ContextWGL : public ContextGL
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/external/angle/src/libANGLE/renderer/gl/glx/ |
D | DisplayGLX.cpp | 495 return new ContextGL(state, errorSet, mRenderer, robustnessVideoMemoryPurgeStatus); in createContext()
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