Searched refs:ConvertFloatToFixed (Results 1 – 3 of 3) sorted by relevance
196 equation[i] = ConvertFloatToFixed(equationf[i]); in getClipPlanex()212 params[i] = ConvertFloatToFixed(paramsf[i]); in getFixedv()228 params[i] = ConvertFloatToFixed(paramsf[i]); in getLightxv()244 params[i] = ConvertFloatToFixed(paramsf[i]); in getMaterialxv()
245 return static_cast<QueryT>(ConvertFloatToFixed(CastFromStateValue<GLfloat>(pname, param))); in CastFromSpecialValue()2723 output[0] = ConvertFloatToFixed(input[0]); in ConvertTextureEnvToFixed()2728 output[i] = ConvertFloatToFixed(input[i]); in ConvertTextureEnvToFixed()
477 inline uint32_t ConvertFloatToFixed(float floatInput) in ConvertFloatToFixed() function