Home
last modified time | relevance | path

Searched refs:CreateCommandQueue (Results 1 – 5 of 5) sorted by relevance

/external/skia/tools/gpu/d3d/
DD3DTestUtils.cpp71 if (!SUCCEEDED(device->CreateCommandQueue(&queueDesc, IID_PPV_ARGS(&queue)))) { in CreateD3DBackendContext()
/external/angle/src/libGLESv2/
Dcl_stubs_autogen.h562 cl_command_queue CreateCommandQueue(cl_context context,
Dentry_points_cl_autogen.cpp1282 CL_EVENT(CreateCommandQueue, in clCreateCommandQueue()
1290 ANGLE_CL_VALIDATE_ERRCODE_RET(CreateCommandQueue, context, device, propertiesPacked); in clCreateCommandQueue()
1293 cl_command_queue object = CreateCommandQueue(context, device, propertiesPacked, errorCode); in clCreateCommandQueue()
Dcl_stubs.cpp1174 cl_command_queue CreateCommandQueue(cl_context context, in CreateCommandQueue() function
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DRenderer11.cpp767 result = mDevice12->CreateCommandQueue(&queueDesc, IID_PPV_ARGS(&mCommandQueue)); in callD3D11On12CreateDevice()