Searched refs:CreateComputePipeline (Results 1 – 8 of 8) sorted by relevance
78 VkResult CreateComputePipeline(VkShaderModule module,
243 VkResult Device::CreateComputePipeline( in CreateComputePipeline() function in Device
240 VK_ASSERT(device->CreateComputePipeline(shaderModule, pipelineLayout, &pipeline)); in test()
530 VkResult CreateComputePipeline(bool implicit_destroy = true, bool do_late_bind = true);545 helper.CreateComputePipeline();
92 pipe.CreateComputePipeline(); in TEST_F()1231 pipe.CreateComputePipeline(); in TEST_F()1252 pipe.CreateComputePipeline(); in TEST_F()4437 pipe.CreateComputePipeline(); in TEST_F()4997 pipe.CreateComputePipeline(); in TEST_F()
1435 pipe.CreateComputePipeline(); in TEST_F()5357 pipe.CreateComputePipeline(); in TEST_F()5392 pipe.CreateComputePipeline(); in TEST_F()5427 pipe.CreateComputePipeline(); in TEST_F()5462 pipe.CreateComputePipeline(); in TEST_F()
1670 VkResult CreateComputePipelineHelper::CreateComputePipeline(bool implicit_destroy, bool do_late_bin… in CreateComputePipeline() function in CreateComputePipelineHelper
1432 device_->CreateComputePipeline(&computePipelineDescriptor); in DoCompute()