Searched refs:CreateNewProgramId (Results 1 – 1 of 1) sorted by relevance
32 absl::Status CreateNewProgramId(GLuint* program_id) { in CreateNewProgramId() function127 RETURN_IF_ERROR(CreateNewProgramId(&program_id)); in CreateWithShader()145 RETURN_IF_ERROR(CreateNewProgramId(&program_id)); in CreateWithBinaryShader()