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Searched refs:CubeFaceIndex (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DTexture.cpp1000 int face = CubeFaceIndex(target); in getWidth()
1006 int face = CubeFaceIndex(target); in getHeight()
1012 int face = CubeFaceIndex(target); in getFormat()
1062 int face = CubeFaceIndex(target); in setCompressedImage()
1081 …t, 0, width, height, 1, format, type, unpackParameters, pixels, image[CubeFaceIndex(target)][level… in subImage()
1086 …ffset, yoffset, 0, width, height, 1, format, imageSize, pixels, image[CubeFaceIndex(target)][level… in subImageCompressed()
1210 egl::Image *posX = image[CubeFaceIndex(GL_TEXTURE_CUBE_MAP_POSITIVE_X)][level]; in updateBorders()
1211 egl::Image *negX = image[CubeFaceIndex(GL_TEXTURE_CUBE_MAP_NEGATIVE_X)][level]; in updateBorders()
1212 egl::Image *posY = image[CubeFaceIndex(GL_TEXTURE_CUBE_MAP_POSITIVE_Y)][level]; in updateBorders()
1213 egl::Image *negY = image[CubeFaceIndex(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y)][level]; in updateBorders()
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Dutilities.h58 int CubeFaceIndex(GLenum cubeTarget);
Dutilities.cpp783 int CubeFaceIndex(GLenum cubeFace) in CubeFaceIndex() function
/external/swiftshader/src/OpenGL/libGLES_CM/
Dutilities.h39 int CubeFaceIndex(GLenum cubeTarget);
Dutilities.cpp116 int CubeFaceIndex(GLenum cubeFace) in CubeFaceIndex() function