Searched refs:CubeMapSeamless (Results 1 – 8 of 8) sorted by relevance
136 sampObj->CubeMapSeamless = GL_FALSE; in _mesa_init_sampler_object()811 if (samp->CubeMapSeamless == param) in set_sampler_cube_map_seamless()818 samp->CubeMapSeamless = param; in set_sampler_cube_map_seamless()1474 *params = sampObj->CubeMapSeamless; in _mesa_GetSamplerParameteriv()1546 *params = (GLfloat) sampObj->CubeMapSeamless; in _mesa_GetSamplerParameterfv()1618 *params = sampObj->CubeMapSeamless; in _mesa_GetSamplerParameterIiv()1690 *params = sampObj->CubeMapSeamless; in _mesa_GetSamplerParameterIuiv()
596 if (param != texObj->Sampler.CubeMapSeamless) { in set_tex_parameteri()598 texObj->Sampler.CubeMapSeamless = param; in set_tex_parameteri()2296 *params = (GLfloat) obj->Sampler.CubeMapSeamless; in get_tex_parameterfv()2561 *params = (GLint) obj->Sampler.CubeMapSeamless; in get_tex_parameteriv()
354 obj->Sampler.CubeMapSeamless = GL_FALSE; in _mesa_initialize_texture_object()492 dest->Sampler.CubeMapSeamless = src->Sampler.CubeMapSeamless; in _mesa_copy_texture_object()
1167 if (ctx->Texture.CubeMapSeamless != state) { in _mesa_set_enable()1169 ctx->Texture.CubeMapSeamless = state; in _mesa_set_enable()1885 return ctx->Texture.CubeMapSeamless; in _mesa_IsEnabled()
1020 ctx->Texture.CubeMapSeamless = ctx->API == API_OPENGLES2; in _mesa_init_texture()
947 GLboolean CubeMapSeamless; /**< GL_AMD_seamless_cubemap_per_texture */ member1277 GLboolean CubeMapSeamless; member
225 sampler->seamless_cube_map = msamp->CubeMapSeamless; in st_convert_sampler()249 sampler->seamless_cube_map |= ctx->Texture.CubeMapSeamless; in st_convert_sampler_from_unit()
5279 if ((tex_cube_map_seamless || sampler->CubeMapSeamless) &&5375 ctx->Texture.CubeMapSeamless,