Searched refs:CurrentDrawIndirectBufferName (Results 1 – 3 of 3) sorted by relevance
108 (glthread->CurrentDrawIndirectBufferName == 0 || in _mesa_glthread_has_non_vbo_vertices_or_indirect()119 (glthread->CurrentDrawIndirectBufferName == 0 || in _mesa_glthread_has_non_vbo_vertices_or_indices_or_indirect()
190 glthread->CurrentDrawIndirectBufferName = buffer; in _mesa_glthread_BindBuffer()211 if (id == glthread->CurrentDrawIndirectBufferName) in _mesa_glthread_DeleteBuffers()
180 GLuint CurrentDrawIndirectBufferName; member