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Searched refs:CurrentDrawIndirectBufferName (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/mesa/main/
Dglthread_marshal.h108 (glthread->CurrentDrawIndirectBufferName == 0 || in _mesa_glthread_has_non_vbo_vertices_or_indirect()
119 (glthread->CurrentDrawIndirectBufferName == 0 || in _mesa_glthread_has_non_vbo_vertices_or_indices_or_indirect()
Dglthread_bufferobj.c190 glthread->CurrentDrawIndirectBufferName = buffer; in _mesa_glthread_BindBuffer()
211 if (id == glthread->CurrentDrawIndirectBufferName) in _mesa_glthread_DeleteBuffers()
Dglthread.h180 GLuint CurrentDrawIndirectBufferName; member