Searched refs:CurrentSavePrimitive (Results 1 – 7 of 7) sorted by relevance
52 ctx->Driver.CurrentSavePrimitive = PRIM_OUTSIDE_BEGIN_END; in vbo_save_init()
1159 ctx->Driver.CurrentSavePrimitive = mode; in vbo_save_NotifyBegin()1189 ctx->Driver.CurrentSavePrimitive = PRIM_OUTSIDE_BEGIN_END; in _save_End()1596 if (ctx->Driver.CurrentSavePrimitive <= PRIM_MAX) in vbo_save_SaveFlushVertices()1647 ctx->Driver.CurrentSavePrimitive = PRIM_OUTSIDE_BEGIN_END; in vbo_save_EndList()
189 return ctx->Driver.CurrentSavePrimitive <= PRIM_MAX; in _mesa_inside_dlist_begin_end()
924 GLuint CurrentSavePrimitive; member
131 if (ctx->Driver.CurrentSavePrimitive <= PRIM_MAX) { \145 if (ctx->Driver.CurrentSavePrimitive <= PRIM_MAX) { \2170 ctx->Driver.CurrentSavePrimitive = PRIM_UNKNOWN; in invalidate_saved_current_state()6086 ctx->Driver.CurrentSavePrimitive = mode; in save_Begin()6098 ctx->Driver.CurrentSavePrimitive = PRIM_OUTSIDE_BEGIN_END; in save_End()
194 driver->CurrentSavePrimitive = 0; in _mesa_init_driver_functions()
3810 - mesa: Set CurrentSavePrimitive in vbo_save_NotifyBegin.