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Searched refs:CustomRects (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/imgui/
Dimgui_draw.cpp1473 CustomRects.clear(); in ClearInputData()
1675 CustomRects.push_back(r); in AddCustomRectRegular()
1676 return CustomRects.Size - 1; // Return index in AddCustomRectRegular()
1691 CustomRects.push_back(r); in AddCustomRectFontGlyph()
1692 return CustomRects.Size - 1; // Return index in AddCustomRectFontGlyph()
1711 ImFontAtlas::CustomRect& r = CustomRects[CustomRectIds[0]]; in GetMouseCursorTexData()
2072 ImVector<ImFontAtlas::CustomRect>& user_rects = atlas->CustomRects; in ImFontAtlasBuildPackCustomRects()
2098 ImFontAtlas::CustomRect& r = atlas->CustomRects[atlas->CustomRectIds[0]]; in ImFontAtlasBuildRenderDefaultTexData()
2131 for (int i = 0; i < atlas->CustomRects.Size; i++) in ImFontAtlasBuildFinish()
2133 const ImFontAtlas::CustomRect& r = atlas->CustomRects[i]; in ImFontAtlasBuildFinish()
Dimgui.h2046 … GetCustomRectByIndex(int index) const { if (index < 0) return NULL; return &CustomRects[index]; } in GetCustomRectByIndex()
2071 …ImVector<CustomRect> CustomRects; // Rectangles for packing custom texture data into… member