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Searched refs:D3DCUBEMAP_FACE_POSITIVE_Y (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d9/
Drenderer9_utils.cpp254 face = D3DCUBEMAP_FACE_POSITIVE_Y; in ConvertCubeFace()
/external/mesa3d/include/D3D9/
Dd3d9types.h497 D3DCUBEMAP_FACE_POSITIVE_Y = 2, enumerator