Searched refs:D3DDECL_END (Results 1 – 4 of 4) sorted by relevance
/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | VertexDeclarationCache.cpp | 201 static const D3DVERTEXELEMENT9 end = D3DDECL_END(); in applyDeclaration()
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D | Blit9.cpp | 110 {0, 0, D3DDECLTYPE_FLOAT2, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0}, D3DDECL_END()}; in initialize()
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/external/mesa3d/src/gallium/frontends/nine/ |
D | vertexdeclaration9.c | 280 D3DVERTEXELEMENT9 elems[16], decl_end = D3DDECL_END(); in NineVertexDeclaration9_new_from_fvf()
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/external/mesa3d/include/D3D9/ |
D | d3d9types.h | 386 #define D3DDECL_END() { 0xFF, 0, D3DDECLTYPE_UNUSED, 0, 0, 0 } macro
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