Searched refs:D3DERR_NOTAVAILABLE (Results 1 – 5 of 5) sorted by relevance
154 if (!*ppScreen) { return D3DERR_NOTAVAILABLE; } in NineAdapter9_GetScreen()212 D3DERR_NOTAVAILABLE); in NineAdapter9_CheckDeviceType()231 return D3DERR_NOTAVAILABLE; in NineAdapter9_CheckDeviceType()302 user_assert(display_format(AdapterFormat, FALSE), D3DERR_NOTAVAILABLE); in NineAdapter9_CheckDeviceFormat()313 return D3DERR_NOTAVAILABLE; in NineAdapter9_CheckDeviceFormat()334 return D3DERR_NOTAVAILABLE; in NineAdapter9_CheckDeviceFormat()348 D3D_OK : D3DERR_NOTAVAILABLE; in NineAdapter9_CheckDeviceFormat()360 return D3DERR_NOTAVAILABLE; /* TODO: displacement mapping */ in NineAdapter9_CheckDeviceFormat()391 return D3DERR_NOTAVAILABLE; in NineAdapter9_CheckDeviceFormat()397 return D3DERR_NOTAVAILABLE; in NineAdapter9_CheckDeviceFormat()[all …]
87 return D3DERR_NOTAVAILABLE; in nine_is_query_supported()
1194 user_assert(!pSharedHandle || Pool == D3DPOOL_DEFAULT, D3DERR_NOTAVAILABLE); in NineDevice9_CreateVertexBuffer()1234 user_assert(!pSharedHandle || Pool == D3DPOOL_DEFAULT, D3DERR_NOTAVAILABLE); in NineDevice9_CreateIndexBuffer()1340 return D3DERR_NOTAVAILABLE; in NineDevice9_CreateDepthStencilSurface()
224 #define D3DERR_NOTAVAILABLE MAKE_D3DHRESULT(2154) macro
257 else if (result == D3DERR_NOTAVAILABLE) in initialize()339 result == D3DERR_NOTAVAILABLE || result == D3DERR_DEVICELOST); in initialize()