Searched refs:D3DFOG_NONE (Results 1 – 3 of 3) sorted by relevance
584 D3DFOG_NONE = 0, enumerator
568 } else if (context->rs[D3DRS_FOGTABLEMODE] != D3DFOG_NONE) { in prepare_ps_constants_userbuf()2640 [D3DRS_FOGTABLEMODE] = D3DFOG_NONE,2666 [D3DRS_FOGVERTEXMODE] = D3DFOG_NONE,
3718 if (tx->info->fog_mode != D3DFOG_NONE) { in shader_add_ps_fog_stage()