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Searched refs:D3DLIGHT9 (Results 1 – 11 of 11) sorted by relevance

/external/mesa3d/src/gallium/frontends/nine/
Dnine_dump.h26 nine_dump_D3DLIGHT9(unsigned, const D3DLIGHT9 *);
41 nine_dump_D3DLIGHT9(unsigned ch, const D3DLIGHT9 *light) in nine_dump_D3DLIGHT9()
Dstateblock9.c339 dst->ff.num_lights * sizeof(D3DLIGHT9), in nine_state_copy_common()
340 num_lights * sizeof(D3DLIGHT9)); in nine_state_copy_common()
341 …mset(&dst->ff.light[dst->ff.num_lights], 0, (num_lights - dst->ff.num_lights) * sizeof(D3DLIGHT9)); in nine_state_copy_common()
357 src->ff.num_lights * sizeof(D3DLIGHT9), in nine_state_copy_common()
358 num_lights * sizeof(D3DLIGHT9)); in nine_state_copy_common()
359 …mset(&src->ff.light[src->ff.num_lights], 0, (num_lights - src->ff.num_lights) * sizeof(D3DLIGHT9)); in nine_state_copy_common()
499 dst->ff.num_lights * sizeof(D3DLIGHT9), in nine_state_copy_common_all()
500 src->ff.num_lights * sizeof(D3DLIGHT9)); in nine_state_copy_common_all()
Dnine_state.h153 D3DLIGHT9 *light;
459 const D3DLIGHT9 *pLight);
631 nine_state_set_light(struct nine_ff_state *, DWORD, const D3DLIGHT9 *);
Ddevice9.h501 const D3DLIGHT9 *pLight );
506 D3DLIGHT9 *pLight );
Dnine_state.c1877 ARG_COPY_REF(D3DLIGHT9, pLight)) in CSMT_ITEM_NO_WAIT() argument
3547 const D3DLIGHT9 *pLight) in nine_state_set_light()
3553 ff_state->light = REALLOC(ff_state->light, n * sizeof(D3DLIGHT9), in nine_state_set_light()
3554 N * sizeof(D3DLIGHT9)); in nine_state_set_light()
3560 memset(&ff_state->light[n], 0, sizeof(D3DLIGHT9)); in nine_state_set_light()
Dnine_dump.c287 nine_dump_D3DLIGHT9(unsigned ch, const D3DLIGHT9 *lit) in nine_dump_D3DLIGHT9()
Ddevice9.c2201 const D3DLIGHT9 *pLight ) in NineDevice9_SetLight()
2237 D3DLIGHT9 *pLight ) in NineDevice9_GetLight()
2264 D3DLIGHT9 light; in NineDevice9_LightEnable()
2446 sizeof(D3DLIGHT9)); in NineDevice9_CreateStateBlock()
Dnine_lock.c1131 const D3DLIGHT9 *pLight ) in LockDevice9_SetLight()
1143 D3DLIGHT9 *pLight ) in LockDevice9_GetLight()
Dnine_ff.c1920 const D3DLIGHT9 *light = &context->ff.light[context->ff.active_light[l]]; in nine_ff_load_lights()
/external/mesa3d/include/D3D9/
Dd3d9.h209 virtual HRESULT WINAPI SetLight(DWORD Index, const D3DLIGHT9 *pLight) = 0;
210 virtual HRESULT WINAPI GetLight(DWORD Index, D3DLIGHT9 *pLight) = 0;
797 HRESULT (WINAPI *SetLight)(IDirect3DDevice9 *This, DWORD Index, const D3DLIGHT9 *pLight);
798 HRESULT (WINAPI *GetLight)(IDirect3DDevice9 *This, DWORD Index, D3DLIGHT9 *pLight);
1048 HRESULT (WINAPI *SetLight)(IDirect3DDevice9Ex *This, DWORD Index, const D3DLIGHT9 *pLight);
1049 HRESULT (WINAPI *GetLight)(IDirect3DDevice9Ex *This, DWORD Index, D3DLIGHT9 *pLight);
Dd3d9types.h1632 } D3DLIGHT9, *PD3DLIGHT9, *LPD3DLIGHT9; typedef