Searched refs:D3DLIGHT9 (Results 1 – 11 of 11) sorted by relevance
/external/mesa3d/src/gallium/frontends/nine/ |
D | nine_dump.h | 26 nine_dump_D3DLIGHT9(unsigned, const D3DLIGHT9 *); 41 nine_dump_D3DLIGHT9(unsigned ch, const D3DLIGHT9 *light) in nine_dump_D3DLIGHT9()
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D | stateblock9.c | 339 dst->ff.num_lights * sizeof(D3DLIGHT9), in nine_state_copy_common() 340 num_lights * sizeof(D3DLIGHT9)); in nine_state_copy_common() 341 …mset(&dst->ff.light[dst->ff.num_lights], 0, (num_lights - dst->ff.num_lights) * sizeof(D3DLIGHT9)); in nine_state_copy_common() 357 src->ff.num_lights * sizeof(D3DLIGHT9), in nine_state_copy_common() 358 num_lights * sizeof(D3DLIGHT9)); in nine_state_copy_common() 359 …mset(&src->ff.light[src->ff.num_lights], 0, (num_lights - src->ff.num_lights) * sizeof(D3DLIGHT9)); in nine_state_copy_common() 499 dst->ff.num_lights * sizeof(D3DLIGHT9), in nine_state_copy_common_all() 500 src->ff.num_lights * sizeof(D3DLIGHT9)); in nine_state_copy_common_all()
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D | nine_state.h | 153 D3DLIGHT9 *light; 459 const D3DLIGHT9 *pLight); 631 nine_state_set_light(struct nine_ff_state *, DWORD, const D3DLIGHT9 *);
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D | device9.h | 501 const D3DLIGHT9 *pLight ); 506 D3DLIGHT9 *pLight );
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D | nine_state.c | 1877 ARG_COPY_REF(D3DLIGHT9, pLight)) in CSMT_ITEM_NO_WAIT() argument 3547 const D3DLIGHT9 *pLight) in nine_state_set_light() 3553 ff_state->light = REALLOC(ff_state->light, n * sizeof(D3DLIGHT9), in nine_state_set_light() 3554 N * sizeof(D3DLIGHT9)); in nine_state_set_light() 3560 memset(&ff_state->light[n], 0, sizeof(D3DLIGHT9)); in nine_state_set_light()
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D | nine_dump.c | 287 nine_dump_D3DLIGHT9(unsigned ch, const D3DLIGHT9 *lit) in nine_dump_D3DLIGHT9()
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D | device9.c | 2201 const D3DLIGHT9 *pLight ) in NineDevice9_SetLight() 2237 D3DLIGHT9 *pLight ) in NineDevice9_GetLight() 2264 D3DLIGHT9 light; in NineDevice9_LightEnable() 2446 sizeof(D3DLIGHT9)); in NineDevice9_CreateStateBlock()
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D | nine_lock.c | 1131 const D3DLIGHT9 *pLight ) in LockDevice9_SetLight() 1143 D3DLIGHT9 *pLight ) in LockDevice9_GetLight()
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D | nine_ff.c | 1920 const D3DLIGHT9 *light = &context->ff.light[context->ff.active_light[l]]; in nine_ff_load_lights()
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/external/mesa3d/include/D3D9/ |
D | d3d9.h | 209 virtual HRESULT WINAPI SetLight(DWORD Index, const D3DLIGHT9 *pLight) = 0; 210 virtual HRESULT WINAPI GetLight(DWORD Index, D3DLIGHT9 *pLight) = 0; 797 HRESULT (WINAPI *SetLight)(IDirect3DDevice9 *This, DWORD Index, const D3DLIGHT9 *pLight); 798 HRESULT (WINAPI *GetLight)(IDirect3DDevice9 *This, DWORD Index, D3DLIGHT9 *pLight); 1048 HRESULT (WINAPI *SetLight)(IDirect3DDevice9Ex *This, DWORD Index, const D3DLIGHT9 *pLight); 1049 HRESULT (WINAPI *GetLight)(IDirect3DDevice9Ex *This, DWORD Index, D3DLIGHT9 *pLight);
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D | d3d9types.h | 1632 } D3DLIGHT9, *PD3DLIGHT9, *LPD3DLIGHT9; typedef
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