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Searched refs:D3DPOOL_SCRATCH (Results 1 – 10 of 10) sorted by relevance

/external/mesa3d/src/gallium/frontends/nine/
Dtexture9.c75 (Pool != D3DPOOL_SYSTEMMEM && Pool != D3DPOOL_SCRATCH && Levels <= 1), in NineTexture9_ctor()
110 Pool == D3DPOOL_SCRATCH); in NineTexture9_ctor()
Dvolumetexture9.c63 Pool == D3DPOOL_SCRATCH); in NineVolumeTexture9_ctor()
Dcubetexture9.c69 Pool == D3DPOOL_SCRATCH); in NineCubeTexture9_ctor()
Dbuffer9.c53 user_assert(Pool != D3DPOOL_SCRATCH, D3DERR_INVALIDCALL); in NineBuffer9_ctor()
Dvolume9.c104 pDesc->Pool == D3DPOOL_SCRATCH); in NineVolume9_ctor()
Dbasetexture9.c60 Pool == D3DPOOL_SCRATCH), D3DERR_INVALIDCALL); in NineBaseTexture9_ctor()
Dnine_dump.c33 case D3DPOOL_SCRATCH: return "SCRATCH"; in nine_D3DPOOL_to_str()
Dsurface9.c128 pDesc->Pool == D3DPOOL_SCRATCH); in NineSurface9_ctor()
Ddevice9.c2590 user_assert(!tex || (tex->base.pool != D3DPOOL_SCRATCH && in NineDevice9_SetTexture()
/external/mesa3d/include/D3D9/
Dd3d9types.h713 D3DPOOL_SCRATCH = 3 enumerator